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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,809 players on 11,626 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RavenusDev - ProcGen

90.242.16.255:28015 checked 16d ago

Release date
Next release
In five minutes (10:15 UTC)
Source
Live server queries
Server address
90.242.16.255:28015
First recorded
12 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#14,528

top 66%

Last wipe

16d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #14,528 of all ranked servers, the top 66%, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on RavenusDev - ProcGen

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RavenusDev - ProcGen

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RavenusDev - ProcGen

What the server publishes and what was recorded

Address90.242.16.255:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 09:59 UTC
Hostname–
First seen12 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average277 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average209 / 225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average21 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average25 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average94 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on RavenusDev - ProcGen?

The rhythm of RavenusDev - ProcGen's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 16 days 21 hours ago.

About the server

What does the record show for the uptime and current status of RavenusDev - ProcGen?

RavenusDev - ProcGen is offline at the time of this release; it was last seen 16 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 12 October 2026.

Which location does RavenusDev - ProcGen run from?

No region is given by RavenusDev - ProcGen. Rust Census does not look up where the machine stands; it shows where a server says it is. At 90.242.16.255:28015 it is addressed.

Which Rust version is RavenusDev - ProcGen running?

This release lists RavenusDev - ProcGen on Rust network protocol 2634 and build 167584, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for RavenusDev - ProcGen?

RavenusDev - ProcGen is offline at present; its last recording was 16 days 21 hours ago.

In the rankings of Rust servers, where is RavenusDev - ProcGen placed?

The rank for RavenusDev - ProcGen is #14,528 on seven-day player hours, in the top 66% of ranked servers.

Tag details

Where does RavenusDev - ProcGen appear among the Rust Census lists and filters?

Included in these Rust Census lists is RavenusDev - ProcGen: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on RavenusDev - ProcGen?

Read by the game's server browser, RavenusDev - ProcGen publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for RavenusDev - ProcGen?

A procedural map runs on RavenusDev - ProcGen, generated by the game.

What settings and rules have been listed for RavenusDev - ProcGen?

No gather rate is given in the name of RavenusDev - ProcGen. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join RavenusDev - ProcGen?

You can open the console in Rust with F1 and enter client.connect 90.242.16.255:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players The server holds 1 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167584Build Game build: 167584.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.