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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,680 players on 11,699 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ReRust-DevServer - Whitelisted WIPED 25/10

90.231.47.195:28015 checked 1h ago

monthly wipes vanillamoddedcarbon
Release date
Next release
In five minutes (01:15 UTC)
Source
Live server queries
Server address
90.231.47.195:28015
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#6,350

top 29%

No wipes

resets

6 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #6,350 of all ranked servers, the top 29%, on player hours over the last seven days.
  • It makes a new world every few hours (6 this week): those are resets, not wipes.

2. Players

Figure 1: Players on ReRust-DevServer - Whitelisted WIPED 25/10

Players now and over time, UTC

AveragePeak
00.250.50.75103:0009:0016:0022:0005:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020003:0009:0016:0022:0005:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:32 UTC4d ago – – – 1
Sat 24 Oct, 21:58 UTC4d ago – – – 0
Sat 24 Oct, 02:46 UTC4d ago – – – 1
Sat 24 Oct, 02:25 UTC4d ago – – – 1
Sat 24 Oct, 02:07 UTC5d ago – – – 0
Fri 23 Oct, 22:35 UTC5d ago – – – 0
Sun 18 Oct, 14:16 UTC10d ago 1 halved by day 4 5.3 days 0
Sat 17 Oct, 23:37 UTC11d ago 1 – 0.6 days 0
Mon 12 Oct, 14:08 UTC16d ago – – – 0
Mon 12 Oct, 10:08 UTC16d ago 1 held half 5.6 days 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of ReRust-DevServer - Whitelisted WIPED 25/10

3350 · seed 1337

Map of ReRust-DevServer - Whitelisted WIPED 25/10

Table 2: The world

As the server publishes it

MapCustom Map
Size3350
Seed1337

7. Server characteristics

Table 3: Characteristics of ReRust-DevServer - Whitelisted WIPED 25/10

What the server publishes and what was recorded

Address90.231.47.195:28015
Region–
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wiperesets constantly
Hostname–
First seen11 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average3 / 300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average0 / 300
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 29 on average20 / 150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 8 on average6 / 150
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 122 on average72 / 300
EU Hub 01EU · groups of 1000+ · 24 on average9 / 3300

9. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on ReRust-DevServer - Whitelisted WIPED 25/10?

No reset on ReRust-DevServer - Whitelisted WIPED 25/10 counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.

Server details

What does the record show for the uptime and current status of ReRust-DevServer - Whitelisted WIPED 25/10?

ReRust-DevServer - Whitelisted WIPED 25/10 is offline at the time of this release; it was last seen 1 hours ago. The uptime it reports puts the last restart at about 1 hours ago. 127 of 168 hours on across the last 7 full days gives an uptime of 76%. It was first seen by Rust Census on 11 October 2026.

What does the performance record of ReRust-DevServer - Whitelisted WIPED 25/10 show?

Average server fps over the last 48 hours was 83, with a low of 63. Buildings, deployables and everything else in the world took the entity count to 61,422. Memory use reached 2,901 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does ReRust-DevServer - Whitelisted WIPED 25/10 run from?

No region is given by ReRust-DevServer - Whitelisted WIPED 25/10. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 90.231.47.195:28015 is its address.

On which Rust version does ReRust-DevServer - Whitelisted WIPED 25/10 operate?

This release lists ReRust-DevServer - Whitelisted WIPED 25/10 on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does ReRust-DevServer - Whitelisted WIPED 25/10 carry?

The last count for ReRust-DevServer - Whitelisted WIPED 25/10 was 1 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 04:00 UTC: 1 players.

In the rankings of Rust servers, where is ReRust-DevServer - Whitelisted WIPED 25/10 placed?

The rank for ReRust-DevServer - Whitelisted WIPED 25/10 is #6,350 on seven-day player hours, in the top 29% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry ReRust-DevServer - Whitelisted WIPED 25/10?

Included in these Rust Census lists is ReRust-DevServer - Whitelisted WIPED 25/10: Modded Rust servers, counted. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

The tags on ReRust-DevServer - Whitelisted WIPED 25/10: what do they indicate?

These are the tags ReRust-DevServer - Whitelisted WIPED 25/10 publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for ReRust-DevServer - Whitelisted WIPED 25/10?

ReRust-DevServer - Whitelisted WIPED 25/10 runs a procedural map of size 3,350 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

What settings and rules have been listed for ReRust-DevServer - Whitelisted WIPED 25/10?

The name of ReRust-DevServer - Whitelisted WIPED 25/10 carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join ReRust-DevServer - Whitelisted WIPED 25/10?

You can open the console in Rust with F1 and enter client.connect 90.231.47.195:28015; or press Launch Rust and join on this page, and you are connected through Steam.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp100Max players The server holds 100 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.