Statistical profileOffline
ReRust-DevServer - Whitelisted WIPED 25/10
90.231.47.195:28015 checked 1h ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#6,350
top 29%
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #6,350 of all ranked servers, the top 29%, on player hours over the last seven days.
- It makes a new world every few hours (6 this week): those are resets, not wipes.
2. Players
Figure 1: Players on ReRust-DevServer - Whitelisted WIPED 25/10
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 23:32 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 21:58 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 02:46 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 02:25 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 02:07 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 22:35 UTC5d ago | – | – | – | 0 |
| Sun 18 Oct, 14:16 UTC10d ago | 1 | halved by day 4 | 5.3 days | 0 |
| Sat 17 Oct, 23:37 UTC11d ago | 1 | – | 0.6 days | 0 |
| Mon 12 Oct, 14:08 UTC16d ago | – | – | – | 0 |
| Mon 12 Oct, 10:08 UTC16d ago | 1 | held half | 5.6 days | 0 |
| Mon 12 Oct, 00:09 UTC17d ago | 1 | – | 0.4 days | 1 |
Source: Live server queries, Rust Census
6. Map
7. Server characteristics
Table 3: Characteristics of ReRust-DevServer - Whitelisted WIPED 25/10
What the server publishes and what was recorded
| Address | 90.231.47.195:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 11 Oct 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 3 / 300 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 0 / 300 |
| -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 29 on average | 20 / 150 |
| -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 8 on average | 6 / 150 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 122 on average | 72 / 300 |
| EU Hub 01 | EU · groups of 1000+ · 24 on average | 9 / 3300 |
9. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on ReRust-DevServer - Whitelisted WIPED 25/10?
No reset on ReRust-DevServer - Whitelisted WIPED 25/10 counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
Server details
What does the record show for the uptime and current status of ReRust-DevServer - Whitelisted WIPED 25/10?
ReRust-DevServer - Whitelisted WIPED 25/10 is offline at the time of this release; it was last seen 1 hours ago. The uptime it reports puts the last restart at about 1 hours ago. 127 of 168 hours on across the last 7 full days gives an uptime of 76%. It was first seen by Rust Census on 11 October 2026.
What does the performance record of ReRust-DevServer - Whitelisted WIPED 25/10 show?
Average server fps over the last 48 hours was 83, with a low of 63. Buildings, deployables and everything else in the world took the entity count to 61,422. Memory use reached 2,901 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does ReRust-DevServer - Whitelisted WIPED 25/10 run from?
No region is given by ReRust-DevServer - Whitelisted WIPED 25/10. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 90.231.47.195:28015 is its address.
On which Rust version does ReRust-DevServer - Whitelisted WIPED 25/10 operate?
This release lists ReRust-DevServer - Whitelisted WIPED 25/10 on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does ReRust-DevServer - Whitelisted WIPED 25/10 carry?
The last count for ReRust-DevServer - Whitelisted WIPED 25/10 was 1 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 04:00 UTC: 1 players.
In the rankings of Rust servers, where is ReRust-DevServer - Whitelisted WIPED 25/10 placed?
The rank for ReRust-DevServer - Whitelisted WIPED 25/10 is #6,350 on seven-day player hours, in the top 29% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry ReRust-DevServer - Whitelisted WIPED 25/10?
Included in these Rust Census lists is ReRust-DevServer - Whitelisted WIPED 25/10: Modded Rust servers, counted. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
The tags on ReRust-DevServer - Whitelisted WIPED 25/10: what do they indicate?
These are the tags ReRust-DevServer - Whitelisted WIPED 25/10 publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for ReRust-DevServer - Whitelisted WIPED 25/10?
ReRust-DevServer - Whitelisted WIPED 25/10 runs a procedural map of size 3,350 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.
What settings and rules have been listed for ReRust-DevServer - Whitelisted WIPED 25/10?
The name of ReRust-DevServer - Whitelisted WIPED 25/10 carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join ReRust-DevServer - Whitelisted WIPED 25/10?
You can open the console in Rust with F1 and enter client.connect 90.231.47.195:28015; or press Launch Rust and join on this page, and you are connected through Steam.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.