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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,314 players on 11,909 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RERUST-DEV-WhiteListed

EU 90.231.47.195:28015 checked 17d ago

weekly wipes moddedcarbon
Release date
Next release
In five minutes (20:50 UTC)
Source
Live server queries
Server address
90.231.47.195:28015
First recorded
6 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,702

top 71% · #2558 in EU

Last wipe

18d ago

weekly schedule

Next wipe

2d 18h

Sun 1 Nov, 12:13 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,702 of all ranked servers, the top 71%, and #2558 in EU, on player hours over the last seven days.
  • Its current map went up 18d ago; the next wipe is expected Sunday 1 November, 12:13 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on RERUST-DEV-WhiteListed

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k6 Oct8 Oct11 Oct13 Oct16 Oct18 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Sunday 1 November, 12:13 UTC, in 2d 18h. Its weekly schedule tag · low confidence

Usual gap

0.9 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
2d 18hSun 1 Nov, 12:13 UTCOwn schedule
7d 1hThu 5 Nov, 19:00 UTCForce wipe FW
9d 18hSun 8 Nov, 12:13 UTCOwn schedule
16d 18hSun 15 Nov, 12:13 UTCOwn schedule
23d 18hSun 22 Nov, 12:13 UTCOwn schedule
30d 18hSun 29 Nov, 12:13 UTCOwn schedule
35d 1hThu 3 Dec, 19:00 UTCForce wipe FW
37d 18hSun 6 Dec, 12:13 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 11 OctSun 11 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:13 UTC18d ago 1 – running 0
Sun 11 Oct, 03:01 UTC18d ago 1 – 0.4 days 1
Fri 9 Oct, 21:18 UTC19d ago 1 – 1.2 days 1
Tue 6 Oct, 20:33 UTC22d ago 1 held half 3 days 1
Tue 6 Oct, 06:32 UTC23d ago 1 – 0.6 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RERUST-DEV-WhiteListed

3350 · seed 1337

Map of RERUST-DEV-WhiteListed

Table 3: The world

As the server publishes it

MapCustom Map
Size3350
Seed1337

8. Server characteristics

Table 4: Characteristics of RERUST-DEV-WhiteListed

What the server publishes and what was recorded

Address90.231.47.195:28015
RegionEU
Max players50
Group limit8, the default
Wipe scheduleweekly
Last wipe11 Oct 2026, 12:13 UTC
Hostname–
First seen6 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average193 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average345 / 350
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average103 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 24 on average29 / 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий]EU · groups of 16+ · weekly · 9 on average5 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for RERUST-DEV-WhiteListed: what is it?

Too few wipes of RERUST-DEV-WhiteListed are recorded to confirm its schedule, so its tag is followed by the prediction. Sunday 1 November at 12:13 UTC is the date of its next wipe. The present world dates from 18 days 5 hours. The tags list a wipe schedule of one week.

How is wipe day run on RERUST-DEV-WhiteListed?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.

Server record

What does the record show for the uptime and current status of RERUST-DEV-WhiteListed?

The latest count records RERUST-DEV-WhiteListed as offline, last seen 17 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 6 October 2026.

In which location is RERUST-DEV-WhiteListed based?

In Europe RERUST-DEV-WhiteListed lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 90.231.47.195:28015 is its address.

What version of Rust has been recorded on RERUST-DEV-WhiteListed?

This release lists RERUST-DEV-WhiteListed on Rust network protocol 2634 and build 167398, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does RERUST-DEV-WhiteListed carry?

The last count for RERUST-DEV-WhiteListed was 17 days 21 hours ago; it is offline at present.

What position does RERUST-DEV-WhiteListed hold in the server rankings?

This release ranks RERUST-DEV-WhiteListed at #15,702 for seven-day player hours, #2,558 in Europe, inside the top 71% of ranked servers.

Tag details

On Rust Census, which lists and filters carry RERUST-DEV-WhiteListed?

Included in these Rust Census lists is RERUST-DEV-WhiteListed: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

The tags on RERUST-DEV-WhiteListed: what do they indicate?

Read by the game's server browser, RERUST-DEV-WhiteListed publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^w (Weekly): This server wipes once a week; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): The server browser files this server under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on RERUST-DEV-WhiteListed?

Size 3,350 and seed 1337: that is the procedural map on RERUST-DEV-WhiteListed, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.

On RERUST-DEV-WhiteListed, what rules and settings are in force?

No gather rate is given in the name of RERUST-DEV-WhiteListed. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join RERUST-DEV-WhiteListed?

Enter client.connect 90.231.47.195:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167398,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167398Build Build 167398 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^wWeekly This server wipes once a week.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.