Statistical profileOffline
RERUST-DEV-WhiteListed
EU 90.231.47.195:28015 checked 17d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,702
top 71% · #2558 in EU
Last wipe
18d ago
weekly schedule
Next wipe
2d 18h
Sun 1 Nov, 12:13 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,702 of all ranked servers, the top 71%, and #2558 in EU, on player hours over the last seven days.
- Its current map went up 18d ago; the next wipe is expected Sunday 1 November, 12:13 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on RERUST-DEV-WhiteListed
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Sunday 1 November, 12:13 UTC, in 2d 18h. Its weekly schedule tag · low confidence
Usual gap
0.9 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 2d 18h | Sun 1 Nov, 12:13 UTC | Own schedule |
| 7d 1h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 9d 18h | Sun 8 Nov, 12:13 UTC | Own schedule |
| 16d 18h | Sun 15 Nov, 12:13 UTC | Own schedule |
| 23d 18h | Sun 22 Nov, 12:13 UTC | Own schedule |
| 30d 18h | Sun 29 Nov, 12:13 UTC | Own schedule |
| 35d 1h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 37d 18h | Sun 6 Dec, 12:13 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:13 UTC18d ago | 1 | – | running | 0 |
| Sun 11 Oct, 03:01 UTC18d ago | 1 | – | 0.4 days | 1 |
| Fri 9 Oct, 21:18 UTC19d ago | 1 | – | 1.2 days | 1 |
| Tue 6 Oct, 20:33 UTC22d ago | 1 | held half | 3 days | 1 |
| Tue 6 Oct, 06:32 UTC23d ago | 1 | – | 0.6 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of RERUST-DEV-WhiteListed
What the server publishes and what was recorded
| Address | 90.231.47.195:28015 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 11 Oct 2026, 12:13 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 193 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 345 / 350 |
| [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 25 on average | 103 / 175 |
| TRAVELER SOLO [MAX 1] Wipe 26.10 | EU · no group limit · weekly · 24 on average | 29 / 100 |
| RustAria #2 [х2 | NoLimit | Мoскoвcкий] | EU · groups of 16+ · weekly · 9 on average | 5 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for RERUST-DEV-WhiteListed: what is it?
Too few wipes of RERUST-DEV-WhiteListed are recorded to confirm its schedule, so its tag is followed by the prediction. Sunday 1 November at 12:13 UTC is the date of its next wipe. The present world dates from 18 days 5 hours. The tags list a wipe schedule of one week.
How is wipe day run on RERUST-DEV-WhiteListed?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.
Server record
What does the record show for the uptime and current status of RERUST-DEV-WhiteListed?
The latest count records RERUST-DEV-WhiteListed as offline, last seen 17 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 6 October 2026.
In which location is RERUST-DEV-WhiteListed based?
In Europe RERUST-DEV-WhiteListed lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 90.231.47.195:28015 is its address.
What version of Rust has been recorded on RERUST-DEV-WhiteListed?
This release lists RERUST-DEV-WhiteListed on Rust network protocol 2634 and build 167398, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does RERUST-DEV-WhiteListed carry?
The last count for RERUST-DEV-WhiteListed was 17 days 21 hours ago; it is offline at present.
What position does RERUST-DEV-WhiteListed hold in the server rankings?
This release ranks RERUST-DEV-WhiteListed at #15,702 for seven-day player hours, #2,558 in Europe, inside the top 71% of ranked servers.
Tag details
On Rust Census, which lists and filters carry RERUST-DEV-WhiteListed?
Included in these Rust Census lists is RERUST-DEV-WhiteListed: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
The tags on RERUST-DEV-WhiteListed: what do they indicate?
Read by the game's server browser, RERUST-DEV-WhiteListed publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^w (Weekly): This server wipes once a week; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): The server browser files this server under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on RERUST-DEV-WhiteListed?
Size 3,350 and seed 1337: that is the procedural map on RERUST-DEV-WhiteListed, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.
On RERUST-DEV-WhiteListed, what rules and settings are in force?
No gather rate is given in the name of RERUST-DEV-WhiteListed. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join RERUST-DEV-WhiteListed?
Enter client.connect 90.231.47.195:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167398,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.