Statistical profileOffline
Test
90.154.71.158:28015 checked 3d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,399
top 69%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,399 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test
What the server publishes and what was recorded
| Address | 90.154.71.158:28015 |
|---|---|
| Region | – · ger |
| Max players | 100 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 20:38 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 500 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 313 / 325 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 35 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 35 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 157 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 75 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Test: what is it?
With too few wipes of Test on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 3 days 13 hours ago.
About the server
Is Test up, and how well has it held up?
The latest count records Test as offline, last seen 3 days 12 hours ago. A total of 0 of 72 hours were up over 3 full days, which is 0% of the time. It was first seen by Rust Census on 24 October 2026.
In which location is Test based?
A region is not published by Test, and its region code is ger. Rust Census does not look up where the machine stands; it shows where a server says it is. 90.154.71.158:28015 is its address.
What version of Rust has been recorded on Test?
The version in use on Test is Rust network protocol 2556 and build 104071 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Test?
The last count for Test was 3 days 12 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is Test placed?
The rank for Test is #15,399 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Where does Test appear among the Rust Census lists and filters?
These Rust Census lists include Test: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.
The tags on Test: what do they indicate?
These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; v2556 (Protocol): To connect, your game version must match protocol 2556; cs104071 (Build): The server runs game build 104071; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): Recorded region code: ger. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for Test?
The game generates the procedural map on Test.
How is Test configured, and what rules does it keep?
No gather rate is recorded for Test in its name. A group limit is not published for this server. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.
Join details
What is the way to join Test?
Enter client.connect 90.154.71.158:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$rger,v2556,gmrust,cs104071
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
v2556 | Protocol To connect, your game version must match protocol 2556. |
cs104071 | Build The server runs game build 104071. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$rger | Region code Recorded region code: ger. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.