Statistical profileOffline
RED SUNRISE | CLASSIC VANILLA | PVE
90.139.89.120:28015 checked 30d ago
Connect to this server
1. Main points
Players now
1/ 30
3% full
7-day average
0
peak –
Rank
#14,541
top 61%
Last wipe
31d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 3% of its 30 slots.
- It ranks #14,541 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 31d ago.
2. Players
Figure 1: Players on RED SUNRISE | CLASSIC VANILLA | PVE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.8 days
between real wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 12:02 UTC31d ago | 1 | – | running | 1 |
| Sat 26 Sep, 15:48 UTC32d ago | 1 | – | 0.8 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RED SUNRISE | CLASSIC VANILLA | PVE
What the server publishes and what was recorded
| Address | 90.139.89.120:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 12:02 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 13 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 32 on average | 23 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 13 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 6 / 150 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 33 / 200 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 5 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for RED SUNRISE | CLASSIC VANILLA | PVE: what is it?
Too few wipes of RED SUNRISE | CLASSIC VANILLA | PVE are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 31 days 22 hours.
What should you expect on wipe day at RED SUNRISE | CLASSIC VANILLA | PVE?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
About the server
How reliable is RED SUNRISE | CLASSIC VANILLA | PVE, and is it online now?
RED SUNRISE | CLASSIC VANILLA | PVE is offline at the time of this release; it was last seen 30 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 26 September 2026.
In which location is RED SUNRISE | CLASSIC VANILLA | PVE based?
No region is published by RED SUNRISE | CLASSIC VANILLA | PVE. Rust Census does not look up where the machine stands; it shows where a server says it is. 90.139.89.120:28015 is its address.
What version of Rust has been recorded on RED SUNRISE | CLASSIC VANILLA | PVE?
The version in use on RED SUNRISE | CLASSIC VANILLA | PVE is Rust network protocol 2633 and build 165217 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for RED SUNRISE | CLASSIC VANILLA | PVE?
At this release RED SUNRISE | CLASSIC VANILLA | PVE is offline, having last been seen 30 days 19 hours ago.
What position does RED SUNRISE | CLASSIC VANILLA | PVE hold in the server rankings?
The rank for RED SUNRISE | CLASSIC VANILLA | PVE is #14,541 on seven-day player hours, in the top 61% of ranked servers.
Tags, lists
Where does RED SUNRISE | CLASSIC VANILLA | PVE appear among the Rust Census lists and filters?
Included in these Rust Census lists is RED SUNRISE | CLASSIC VANILLA | PVE: Community servers and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
The tags on RED SUNRISE | CLASSIC VANILLA | PVE: what do they indicate?
These are the tags RED SUNRISE | CLASSIC VANILLA | PVE publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): PvE: players do not fight each other, and the world is the danger. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for RED SUNRISE | CLASSIC VANILLA | PVE?
RED SUNRISE | CLASSIC VANILLA | PVE runs a procedural map of size 3,000 with seed 1234, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On RED SUNRISE | CLASSIC VANILLA | PVE, what rules and settings are in force?
The name of RED SUNRISE | CLASSIC VANILLA | PVE carries no gather rate. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to RED SUNRISE | CLASSIC VANILLA | PVE?
Enter client.connect 90.139.89.120:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://discord.com/invite/bP3qJbj99J.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players 30 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.