Statistical profileOffline
WE ARE ON RUSTY US MAIN
90.139.253.179:28015 checked 2d ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak 1
Rank
#12,844
top 58%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,844 of all ranked servers, the top 58%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on WE ARE ON RUSTY US MAIN
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of WE ARE ON RUSTY US MAIN
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of WE ARE ON RUSTY US MAIN
What the server publishes and what was recorded
| Address | 90.139.253.179:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 12:11 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |US Main| | NA · groups of 12+ · weekly · 241 on average | 770 / 800 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 230 on average | 784 / 800 |
| Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 210 on average | 136 / 250 |
| Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 163 on average | 75 / 200 |
| Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 10 / 100 |
| Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 141 on average | 385 / 425 |
10. Quick answers
From the figures on this page.
Wipe records
When does WE ARE ON RUSTY US MAIN wipe, and how often?
With too few wipes of WE ARE ON RUSTY US MAIN on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 8 days 12 hours ago.
Server record
How reliable is WE ARE ON RUSTY US MAIN, and is it online now?
WE ARE ON RUSTY US MAIN is offline at the time of this release; it was last seen 2 days 3 hours ago. Of the 144 hours in the last 6 full days, it was up 10 of them, or 7%. The first sighting of it by Rust Census was on 23 October 2026.
In which location is WE ARE ON RUSTY US MAIN based?
Pointing to North America is WE ARE ON RUSTY US MAIN's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 90.139.253.179:28015 is its address.
What version of Rust has been recorded on WE ARE ON RUSTY US MAIN?
Rust network protocol 2635 and build 168909 on Windows is the version WE ARE ON RUSTY US MAIN runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does WE ARE ON RUSTY US MAIN carry?
At this release WE ARE ON RUSTY US MAIN is offline, having last been seen 2 days 3 hours ago. This release records a seven-day average of 0 players and a peak of 1.
How does WE ARE ON RUSTY US MAIN compare with other servers in the rankings?
The rank for WE ARE ON RUSTY US MAIN is #12,844 on seven-day player hours, in the top 58% of ranked servers.
Tags, lists
Where does WE ARE ON RUSTY US MAIN appear among the Rust Census lists and filters?
These Rust Census lists include WE ARE ON RUSTY US MAIN: Community servers and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on WE ARE ON RUSTY US MAIN carry?
These are the tags WE ARE ON RUSTY US MAIN publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for WE ARE ON RUSTY US MAIN?
A procedural map runs on WE ARE ON RUSTY US MAIN, generated by the game.
On WE ARE ON RUSTY US MAIN, what rules and settings are in force?
No gather rate is given in the name of WE ARE ON RUSTY US MAIN. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join WE ARE ON RUSTY US MAIN?
Enter client.connect 90.139.253.179:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.