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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,491 players on 11,618 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[EU] Serveur test

90.0.38.104:28015 checked 27d ago

Release date
Next release
In five minutes (21:57 UTC)
Source
Live server queries
Server address
90.0.38.104:28015
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak –

Rank

#16,717

top 70%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • It ranks #16,717 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on [EU] Serveur test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 21:28 UTC27d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [EU] Serveur test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of [EU] Serveur test

What the server publishes and what was recorded

Address90.0.38.104:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe30 Sep 2026, 21:28 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average330 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average22 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average19 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average200 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average97 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average31 / 100

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for [EU] Serveur test: what is it?

Too few wipes of [EU] Serveur test are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 27 days 9 hours ago.

What should you expect on wipe day at [EU] Serveur test?

An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

About the server

How reliable is [EU] Serveur test, and is it online now?

The latest count records [EU] Serveur test as offline, last seen 27 days 9 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 30 September 2026.

Which location does [EU] Serveur test run from?

No region tag is published by [EU] Serveur test, but its name points to Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 90.0.38.104:28015 it is addressed.

On which Rust version does [EU] Serveur test operate?

The version in use on [EU] Serveur test is Rust network protocol 2634 and build 166427 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for [EU] Serveur test?

At this release [EU] Serveur test is offline, having last been seen 27 days 9 hours ago.

In the rankings of Rust servers, where is [EU] Serveur test placed?

The rank for [EU] Serveur test is #16,717 on seven-day player hours, in the top 70% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover [EU] Serveur test?

The Rust Census lists that [EU] Serveur test fits are: EU Rust servers: the regional count and Community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on [EU] Serveur test carry?

These are the tags [EU] Serveur test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166427 (Build): Build 166427 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for [EU] Serveur test?

The game generates the procedural map on [EU] Serveur test.

How is [EU] Serveur test configured, and what rules does it keep?

No gather rate is recorded for [EU] Serveur test in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join [EU] Serveur test?

Enter client.connect 90.0.38.104:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmrust,cs166427,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players 500 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs166427Build Build 166427 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.