Statistical profileOffline
Scorpion
9.246.91.165:28015 checked 44d ago
Connect to this server
1. Main points
Players now
0/ 250
0% full
7-day average
0
peak –
Rank
#15,078
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 250 slots.
- It ranks #15,078 of all ranked servers, on player hours over the last seven days.
- Its current map went up 44d ago.
2. Players
Figure 1: Players on Scorpion
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Scorpion
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Scorpion
What the server publishes and what was recorded
| Address | 9.246.91.165:28015 |
|---|---|
| Region | – |
| Max players | 250 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Sep 2026, 15:20 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 674 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 406 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 45 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 49 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 173 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 101 / 125 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Scorpion: what is it?
The rhythm of Scorpion's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 44 days 20 hours ago.
Server record
What does the record show for the uptime and current status of Scorpion?
Last seen 44 days 3 hours ago, Scorpion is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 14 September 2026.
What location has been recorded for Scorpion?
A region is not published by Scorpion. Rust Census does not look up where the machine stands; it shows where a server says it is. 9.246.91.165:28015 is its address.
Which Rust version is Scorpion running?
Rust network protocol 2633 and build 163794 on Windows is the version Scorpion runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Scorpion carry?
At this release Scorpion is offline, having last been seen 44 days 3 hours ago.
How does Scorpion compare with other servers in the rankings?
The rank for Scorpion is #15,078 on seven-day player hours, in the top – of ranked servers.
Tags, lists
Where does Scorpion appear among the Rust Census lists and filters?
Included in these Rust Census lists is Scorpion: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Scorpion?
Read by the game's server browser, Scorpion publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp250 (Max players): Slots: 250; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Build 163794 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for Scorpion?
A procedural map runs on Scorpion, generated by the game.
How is Scorpion configured, and what rules does it keep?
The name of Scorpion carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Scorpion?
Enter client.connect 9.246.91.165:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp250,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp250 | Max players Slots: 250. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163794 | Build Build 163794 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.