Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,085 players on 11,768 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

test

9.246.41.75:20000 checked 35d ago

Release date
Next release
In five minutes (21:21 UTC)
Source
Live server queries
Server address
9.246.41.75:20000
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#14,163

top 65%

Last wipe

47d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #14,163 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 47d ago.

2. Players

Figure 1: Players on test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of test

What the server publishes and what was recorded

Address9.246.41.75:20000
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe11 Sep 2026, 13:56 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average410 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average274 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average40 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average35 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average76 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average92 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does test wipe, and how often?

The rhythm of test's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 47 days 8 hours.

Server record

How reliable is test, and is it online now?

The latest count records test as offline, last seen 35 days 1 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 23 September 2026.

Which location does test run from?

No region is published by test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 9.246.41.75:20000 it is addressed.

What version of Rust has been recorded on test?

The version in use on test is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does test carry?

The last count for test was 35 days 1 hours ago; it is offline at present.

What position does test hold in the server rankings?

For seven-day player hours, test is ranked #14,163, placing it in the top 65% of all ranked servers.

Tag details

Where does test appear among the Rust Census lists and filters?

Included in these Rust Census lists is test: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on test: what do they indicate?

Read by the game's server browser, test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on test?

The game generates the procedural map on test.

What settings and rules have been listed for test?

The name of test carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

Join details

What is the way to join test?

Enter client.connect 9.246.41.75:20000 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Game build: 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.