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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,059 players on 11,620 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

typical [TEST]

9.244.19.246:28017 checked 42d ago

Release date
Next release
In five minutes (18:43 UTC)
Source
Live server queries
Server address
9.244.19.246:28017
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,521

no region published

Last wipe

47d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,521 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 47d ago.

2. Players

Figure 1: Players on typical [TEST]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of typical [TEST]

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of typical [TEST]

What the server publishes and what was recorded

Address9.244.19.246:28017
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe11 Sep 2026, 20:32 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average151 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average137 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average21 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average57 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on typical [TEST]?

With too few wipes of typical [TEST] on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 47 days 9 hours ago.

About the server

Is typical [TEST] up, and how well has it held up?

typical [TEST] is offline at the time of this release; it was last seen 42 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 15 September 2026.

What location has been recorded for typical [TEST]?

No region is given by typical [TEST]. Rust Census does not look up where the machine stands; it shows where a server says it is. At 9.244.19.246:28017 it is addressed.

Which Rust version is typical [TEST] running?

This release lists typical [TEST] on Rust network protocol 2633 and build 163794, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on typical [TEST]?

typical [TEST] is offline at present; its last recording was 42 days 11 hours ago.

How does typical [TEST] compare with other servers in the rankings?

For seven-day player hours, typical [TEST] is ranked #15,521, placing it in the top – of all ranked servers.

Tag details

Which Rust Census filters and lists cover typical [TEST]?

The Rust Census lists that typical [TEST] fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on typical [TEST] carry?

These are the tags typical [TEST] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on typical [TEST]?

A procedural map runs on typical [TEST], generated by the game.

What settings and rules have been listed for typical [TEST]?

No gather rate is given in the name of typical [TEST]. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to typical [TEST]?

Enter client.connect 9.244.19.246:28017 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Game build: 163794.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.