Statistical profileOffline
typical TEST
9.244.19.246:28015 checked 41d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,521
no region published
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,521 of all ranked servers, on player hours over the last seven days.
- Its current map went up 46d ago.
2. Players
Figure 1: Players on typical TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of typical TEST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of typical TEST
What the server publishes and what was recorded
| Address | 9.244.19.246:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Sep 2026, 21:14 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 673 / 700 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 432 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 36 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 61 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 215 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 127 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
When does typical TEST wipe, and how often?
With too few wipes of typical TEST on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 46 days 15 hours have passed since this world was made.
About the server
Is typical TEST up, and how well has it held up?
The latest count records typical TEST as offline, last seen 41 days 18 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 15 September 2026.
Which location does typical TEST run from?
A region is not published by typical TEST. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 9.244.19.246:28015 is its address.
On which Rust version does typical TEST operate?
This release lists typical TEST on Rust network protocol 2633 and build 163794, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for typical TEST?
typical TEST is offline at present; its last recording was 41 days 18 hours ago.
How does typical TEST compare with other servers in the rankings?
For seven-day player hours, typical TEST is ranked #15,521, placing it in the top – of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover typical TEST?
The Rust Census lists that typical TEST fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on typical TEST carry?
Read by the game's server browser, typical TEST publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for typical TEST?
typical TEST runs a procedural map, which the game generates.
How is typical TEST configured, and what rules does it keep?
No gather rate is recorded for typical TEST in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join typical TEST?
Enter client.connect 9.244.19.246:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163794 | Build Game build: 163794. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.