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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 79,944 players on 11,805 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

typical tst 3

9.244.16.170:28021 checked 39d ago

Release date
Next release
In five minutes (06:38 UTC)
Source
Live server queries
Server address
9.244.16.170:28021
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,398

no region published

Last wipe

39d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,398 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 39d ago.

2. Players

Figure 1: Players on typical tst 3

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 06:13 UTC39d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of typical tst 3

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of typical tst 3

What the server publishes and what was recorded

Address9.244.16.170:28021
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe19 Sep 2026, 06:13 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average596 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average379 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average47 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average37 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average133 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average153 / 300

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on typical tst 3?

Too few wipes of typical tst 3 are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 39 days 14 hours have passed since this world was made.

On typical tst 3, what happens on wipe day?

Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

How reliable is typical tst 3, and is it online now?

The latest count records typical tst 3 as offline, last seen 39 days 14 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 18 September 2026.

In which location is typical tst 3 based?

No region is published by typical tst 3. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 9.244.16.170:28021 it is addressed.

Which Rust version is typical tst 3 running?

The version in use on typical tst 3 is Rust network protocol 2633 and build 164530 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does typical tst 3 carry?

The last count for typical tst 3 was 39 days 14 hours ago; it is offline at present.

How does typical tst 3 compare with other servers in the rankings?

For seven-day player hours, typical tst 3 is ranked #15,398, placing it in the top – of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover typical tst 3?

These Rust Census lists include typical tst 3: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on typical tst 3 carry?

Read by the game's server browser, typical tst 3 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Build 164530 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for typical tst 3?

A procedural map runs on typical tst 3, generated by the game.

How is typical tst 3 configured, and what rules does it keep?

No gather rate is given in the name of typical tst 3. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to typical tst 3?

Enter client.connect 9.244.16.170:28021 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players 100 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs164530Build Build 164530 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.