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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,840 players on 11,600 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

typical TESTING

9.195.144.165:21000 checked 22d ago

Release date
Next release
In five minutes (13:35 UTC)
Source
Live server queries
Server address
9.195.144.165:21000
First recorded
7 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,955

top 72%

Last wipe

22d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,955 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on typical TESTING

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of typical TESTING

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of typical TESTING

What the server publishes and what was recorded

Address9.195.144.165:21000
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 07:25 UTC
Hostname–
First seen7 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 472 on average76 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average96 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average206 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average10 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average248 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 259 on average429 / 375

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for typical TESTING: what is it?

The rhythm of typical TESTING's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 22 days 22 hours have passed since this world was made.

Server details

How reliable is typical TESTING, and is it online now?

typical TESTING is offline at the time of this release; it was last seen 22 days 16 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 7 October 2026.

Which location does typical TESTING run from?

No region is given by typical TESTING. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 9.195.144.165:21000 is its address.

Which Rust version is typical TESTING running?

This release lists typical TESTING on Rust network protocol 2634 and build 166652, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for typical TESTING?

At this release typical TESTING is offline, having last been seen 22 days 16 hours ago.

In the rankings of Rust servers, where is typical TESTING placed?

For seven-day player hours, typical TESTING is ranked #15,955, placing it in the top 72% of all ranked servers.

Tag details

Where does typical TESTING appear among the Rust Census lists and filters?

The Rust Census lists that typical TESTING fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on typical TESTING: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags typical TESTING publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for typical TESTING?

The game generates the procedural map on typical TESTING.

On typical TESTING, what rules and settings are in force?

The name of typical TESTING carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join typical TESTING?

Enter client.connect 9.195.144.165:21000 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players 40 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Game build: 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.