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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 58,600 players on 11,758 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

PVE

89.31.37.33:28015 checked 7d ago

Release date
Next release
In five minutes (04:45 UTC)
Source
Live server queries
Server address
89.31.37.33:28015
First recorded
20 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

1

peak 1

Rank

#13,703

top 62%

Last wipe

7d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #13,703 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on PVE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 04:01 UTC7d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of PVE

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of PVE

What the server publishes and what was recorded

Address89.31.37.33:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 04:01 UTC
Hostname–
First seen20 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average395 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average246 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average42 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average70 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average81 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on PVE?

With too few wipes of PVE on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 7 days 18 hours have passed since this world was made.

On PVE, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of PVE?

Last seen 7 days 18 hours ago, PVE is offline in this release. A total of 1 of 168 hours were up over 7 full days, which is 1% of the time. First recorded by Rust Census on 20 October 2026.

Which location does PVE run from?

No region is published by PVE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 89.31.37.33:28015 it is addressed.

Which Rust version is PVE running?

Rust network protocol 2634 and build 167781 on Windows is the version PVE runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does PVE carry?

The last count for PVE was 7 days 18 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1.

In the rankings of Rust servers, where is PVE placed?

The rank for PVE is #13,703 on seven-day player hours, in the top 62% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover PVE?

Included in these Rust Census lists is PVE: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on PVE carry?

Read by the game's server browser, PVE publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for PVE?

A procedural map runs on PVE, generated by the game.

What settings and rules have been listed for PVE?

The name of PVE carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to PVE?

Enter client.connect 89.31.37.33:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players The server holds 500 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.