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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 46,342 players on 11,630 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[RU] My Local Test Server

89.250.167.218:28015 checked 35d ago

Release date
Next release
In five minutes (13:12 UTC)
Source
Live server queries
Server address
89.250.167.218:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,230

top 58%

Last wipe

35d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,230 of all ranked servers, the top 58%, on player hours over the last seven days.
  • Its current map went up 35d ago.

2. Players

Figure 1: Players on [RU] My Local Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [RU] My Local Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of [RU] My Local Test Server

What the server publishes and what was recorded

Address89.250.167.218:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 11:16 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average434 / 475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average226 / 225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average27 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average30 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average139 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average46 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on [RU] My Local Test Server?

Too few wipes of [RU] My Local Test Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 35 days 21 hours have passed since this world was made.

About the server

Is [RU] My Local Test Server up, and how well has it held up?

[RU] My Local Test Server is offline at the time of this release; it was last seen 35 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 22 September 2026.

What location has been recorded for [RU] My Local Test Server?

Pointing to Europe is [RU] My Local Test Server's name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 89.250.167.218:28015 is its address.

On which Rust version does [RU] My Local Test Server operate?

Rust network protocol 2633 and build 165217 on Windows is the version [RU] My Local Test Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for [RU] My Local Test Server?

At this release [RU] My Local Test Server is offline, having last been seen 35 days 19 hours ago.

How does [RU] My Local Test Server compare with other servers in the rankings?

The rank for [RU] My Local Test Server is #13,230 on seven-day player hours, in the top 58% of ranked servers.

Tags, lists

Where does [RU] My Local Test Server appear among the Rust Census lists and filters?

The Rust Census lists that [RU] My Local Test Server fits are: EU Rust servers: the regional count and Community servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on [RU] My Local Test Server?

Read by the game's server browser, [RU] My Local Test Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for [RU] My Local Test Server?

A procedural map runs on [RU] My Local Test Server, generated by the game.

How is [RU] My Local Test Server configured, and what rules does it keep?

The name of [RU] My Local Test Server carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to [RU] My Local Test Server?

You can open the console in Rust with F1 and enter client.connect 89.250.167.218:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Game build: 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.