Statistical profileOffline
Test
89.247.7.224:28015 checked 12d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#13,651
top 63%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #13,651 of all ranked servers, the top 63%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Test
What the server publishes and what was recorded
| Address | 89.247.7.224:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 16:22 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 562 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 429 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 166 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 194 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 329 / 225 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Test wipe, and how often?
With too few wipes of Test on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 13 days 22 hours have passed since this world was made.
About the server
How reliable is Test, and is it online now?
Last seen 12 days 6 hours ago, Test is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 15 October 2026.
Which location does Test run from?
No region is published by Test. Rust Census does not look up where the machine stands; it shows where a server says it is. 89.247.7.224:28015 is its address.
On which Rust version does Test operate?
The version in use on Test is Rust network protocol 2634 and build 167781 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Test?
At this release Test is offline, having last been seen 12 days 6 hours ago.
What position does Test hold in the server rankings?
The rank for Test is #13,651 on seven-day player hours, in the top 63% of ranked servers.
Tag details
Which Rust Census filters and lists cover Test?
These Rust Census lists include Test: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Test carry?
Read by the game's server browser, Test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Test?
Test runs a procedural map of size 4,000 with seed 1234, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On Test, what rules and settings are in force?
The name of Test carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join Test?
Enter client.connect 89.247.7.224:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.