Statistical profileOffline
Creative Test Server
89.247.6.201:28015 checked 7d ago
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1. Main points
Players now
2/ 10
20% full
7-day average
2
peak 3
Rank
#11,533
top 52%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 20% of its 10 slots.
- Over the last seven days it averaged 2 players, with a peak of 3.
- It ranks #11,533 of all ranked servers, the top 52%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on Creative Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 52% of all ranked servers, and #545 of the quad servers (top 66%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Creative Test Server
What the server publishes and what was recorded
| Address | 89.247.6.201:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 16:38 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty AK x1000 |NoBP|TP|CLANS|SHOP|KIT|FUN| 1000x 100x 10x x10 | quad · 1000x · weekly · 6 on average | 7 / 111 |
| Rusty AK x10 |BPs|TP|CLANS|SHOP|KIT|SKIN| 10x 1000x x100 x1000 | quad · 10x · weekly · 2 on average | 4 / 112 |
| 【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务 | EA · groups of 20+ · monthly · 2 on average | 0 / 150 |
| 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 | EA · groups of 8+ · biweekly · 1 on average | 0 / 100 |
| New Rusted PVP/E |NoRaid|RaidBase|Barges&more| | groups of 8+ · monthly · 1 on average | 2 / 30 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 218 / 999 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Creative Test Server?
With too few wipes of Creative Test Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 9 days 4 hours ago.
About the server
How reliable is Creative Test Server, and is it online now?
Last seen 7 days ago, Creative Test Server is offline in this release. 6 of 168 hours on across the last 7 full days gives an uptime of 4%. First recorded by Rust Census on 19 October 2026.
Which location does Creative Test Server run from?
No region is published by Creative Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 89.247.6.201:28015 it is addressed.
Which Rust version is Creative Test Server running?
This release lists Creative Test Server on Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Creative Test Server?
Creative Test Server is offline at present; its last recording was 7 days ago. This release records a seven-day average of 2 players and a peak of 3.
What position does Creative Test Server hold in the server rankings?
For seven-day player hours, Creative Test Server is ranked #11,533, placing it in the top 52% of all ranked servers. This release places it #545 among quad servers.
Lists and tags
Which Rust Census filters and lists cover Creative Test Server?
Included in these Rust Census lists is Creative Test Server: Modded Rust servers, counted, Rust build servers: listed and Rust creative servers: live figures. Under these filters it comes up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
The tags on Creative Test Server: what do they indicate?
Read by the game's server browser, Creative Test Server publishes these tags: gmsoftcore (Game mode): Softcore is the mode, with its easier ruleset; mp10 (Max players): 10 slots are available; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Creative Test Server?
Creative Test Server runs a procedural map of size 4,250 with seed 1234, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is Creative Test Server configured, and what rules does it keep?
The name of Creative Test Server carries no gather rate. 4 players is the cap for a group (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Creative Test Server?
You can open the console in Rust with F1 and enter client.connect 89.247.6.201:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z
Game
gmsoftcore | Game mode Softcore is the mode, with its easier ruleset. |
|---|---|
mp10 | Max players 10 slots are available. |
ts4 | Group limit Team size is capped at 4. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.