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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 49,596 players on 11,647 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test

89.247.6.201:28015 checked 8d ago

Release date
Next release
In five minutes (16:20 UTC)
Source
Live server queries
Server address
89.247.6.201:28015
First recorded
18 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,780

top 63%

Last wipe

12d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,780 of all ranked servers, the top 63%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 04:34 UTC9d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test

4000 · seed 1234

Map of Test

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1234
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Test

What the server publishes and what was recorded

Address89.247.6.201:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 16:22 UTC
Hostname–
First seen18 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average472 / 475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average293 / 225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average34 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average35 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average147 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average62 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Test?

Too few wipes of Test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 12 days 16 hours.

What should you expect on wipe day at Test?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

How reliable is Test, and is it online now?

The latest count records Test as offline, last seen 8 days 16 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 18 October 2026.

What location has been recorded for Test?

No region is published by Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 89.247.6.201:28015 it is addressed.

On which Rust version does Test operate?

This release lists Test on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Test?

Test is offline at present; its last recording was 8 days 16 hours ago.

How does Test compare with other servers in the rankings?

The rank for Test is #13,780 on seven-day player hours, in the top 63% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Test?

The Rust Census lists that Test fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Test carry?

These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for Test?

Size 4,000 and seed 1234: that is the procedural map on Test, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Test configured, and what rules does it keep?

No gather rate is recorded for Test in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to Test?

Enter client.connect 89.247.6.201:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Game build: 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.