Statistical profileOffline
TestServer
89.245.26.231:28015 checked 24d ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#13,909
top 61%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- It ranks #13,909 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on TestServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TestServer
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TestServer
What the server publishes and what was recorded
| Address | 89.245.26.231:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 12:47 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 231 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 21 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 111 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 42 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 42 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does TestServer wipe, and how often?
With too few wipes of TestServer on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 24 days 14 hours ago.
Server record
How reliable is TestServer, and is it online now?
Last seen 24 days 13 hours ago, TestServer is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 3 October 2026.
In which location is TestServer based?
No region is given by TestServer. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 89.245.26.231:28015 is its address.
What version of Rust has been recorded on TestServer?
Rust network protocol 2634 and build 166652 on Windows is the version TestServer runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on TestServer?
At this release TestServer is offline, having last been seen 24 days 13 hours ago.
What position does TestServer hold in the server rankings?
The rank for TestServer is #13,909 on seven-day player hours, in the top 61% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry TestServer?
The Rust Census lists that TestServer fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on TestServer: what do they indicate?
Read by the game's server browser, TestServer publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for TestServer?
A procedural map runs on TestServer, generated by the game.
What settings and rules have been listed for TestServer?
No gather rate is recorded for TestServer in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to TestServer?
Enter client.connect 89.245.26.231:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.