Statistical profileOffline
Grinsoft.de
89.245.1.6:28015 checked 44d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,126
no region published
Last wipe
57d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,126 of all ranked servers, on player hours over the last seven days.
- Its current map went up 57d ago.
2. Players
Figure 1: Players on Grinsoft.de
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Grinsoft.de
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Grinsoft.de
What the server publishes and what was recorded
| Address | 89.245.1.6:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 31 Aug 2026, 15:59 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 364 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 16 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 25 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 181 / 225 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 94 / 225 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 36 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Grinsoft.de?
Too few wipes of Grinsoft.de are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 57 days 15 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of Grinsoft.de?
The latest count records Grinsoft.de as offline, last seen 44 days 6 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.
Which location does Grinsoft.de run from?
No region is given by Grinsoft.de. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 89.245.1.6:28015 is its address.
What version of Rust has been recorded on Grinsoft.de?
The version in use on Grinsoft.de is Rust network protocol 2632 and build 162434 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on Grinsoft.de?
Grinsoft.de is offline at present; its last recording was 44 days 6 hours ago.
How does Grinsoft.de compare with other servers in the rankings?
For seven-day player hours, Grinsoft.de is ranked #15,126, placing it in the top – of all ranked servers.
Tags, lists
Where does Grinsoft.de appear among the Rust Census lists and filters?
These Rust Census lists include Grinsoft.de: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Grinsoft.de?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2632 (Protocol): To connect, your game version must match protocol 2632; cs162434 (Build): Game build: 162434; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags Grinsoft.de publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Grinsoft.de?
The game generates the procedural map on Grinsoft.de.
How is Grinsoft.de configured, and what rules does it keep?
The name of Grinsoft.de carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to Grinsoft.de?
You can open the console in Rust with F1 and enter client.connect 89.245.1.6:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2632,gmrust,cs162434,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2632 | Protocol To connect, your game version must match protocol 2632. |
cs162434 | Build Game build: 162434. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.