Statistical profileOffline
BSP Dust II Prototype
89.235.237.60:28245 checked 15d ago
Connect to this server
1. Main points
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,366
top 71%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- It ranks #15,366 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on BSP Dust II Prototype
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of BSP Dust II Prototype
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of BSP Dust II Prototype
What the server publishes and what was recorded
| Address | 89.235.237.60:28245 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 16:46 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 323 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 201 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 26 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 56 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 72 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for BSP Dust II Prototype: what is it?
The rhythm of BSP Dust II Prototype's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 16 days 6 hours have passed since this world was made.
About the server
Is BSP Dust II Prototype up, and how well has it held up?
Last seen 15 days 12 hours ago, BSP Dust II Prototype is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 October 2026.
In which location is BSP Dust II Prototype based?
No region is given by BSP Dust II Prototype. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 89.235.237.60:28245 is its address.
Which Rust version is BSP Dust II Prototype running?
The version in use on BSP Dust II Prototype is Rust network protocol 2634 and build 167584 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does BSP Dust II Prototype carry?
At this release BSP Dust II Prototype is offline, having last been seen 15 days 12 hours ago.
What position does BSP Dust II Prototype hold in the server rankings?
For seven-day player hours, BSP Dust II Prototype is ranked #15,366, placing it in the top 71% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry BSP Dust II Prototype?
The Rust Census lists that BSP Dust II Prototype fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on BSP Dust II Prototype carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags BSP Dust II Prototype publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
How is BSP Dust II Prototype configured, and what rules does it keep?
The name of BSP Dust II Prototype carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to BSP Dust II Prototype?
Enter client.connect 89.235.237.60:28245 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp4 | Max players The server holds 4 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167584 | Build Game build: 167584. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.