Statistical profileOnline
[ESP/Ñ] DEV
EU 89.222.104.137:22619 checked 13m ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#8,469
top 38% · #2130 in EU
Last wipe
1d ago
biweekly schedule
Next wipe
6d 12h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,469 of all ranked servers, the top 38%, and #2130 in EU, on player hours over the last seven days.
- Its current map went up 1d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [ESP/Ñ] DEV
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
Usual gap
10.8 days
between real wipes
On rhythm
40%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
20%
else halves by day 2
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 12h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 12d 10h | Wed 11 Nov, 17:36 UTC | Own schedule |
| 26d 10h | Wed 25 Nov, 17:36 UTC | Own schedule |
| 34d 12h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 40d 10h | Wed 9 Dec, 17:36 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 17:36 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 22:04 UTC5d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Mon 12 Oct, 15:04 UTC17d ago | 1 | halved by day 2 | 12.3 days | 0 |
| Thu 1 Oct, 19:09 UTC FW28d ago | 1 | halved by day 2 | 10.8 days | 0 |
| Tue 29 Sep, 17:22 UTC30d ago | 1 | held half | 2.1 days | 0 |
| Wed 16 Sep, 16:55 UTC43d ago | 1 | halved by day 2 | 13 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [ESP/Ñ] DEV
What the server publishes and what was recorded
| Address | 89.222.104.137:22619 |
|---|---|
| Region | EU |
| Max players | 40 |
| Group limit | 12 max |
| Wipe schedule | biweekly |
| Last wipe | 28 Oct 2026, 17:36 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 88 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 24 / 100 |
| [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 27 on average | 9 / 50 |
| [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases | EU · groups of 10+ · biweekly · 27 on average | 10 / 100 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 26 on average | 6 / 200 |
| PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 24 on average | 28 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for [ESP/Ñ] DEV: what is it?
Too few wipes of [ESP/Ñ] DEV are recorded to confirm its schedule, so its tag is followed by the prediction. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 37 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.
What should you expect on wipe day at [ESP/Ñ] DEV?
An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 20% of its recent wipes. In the other cases, half the peak was lost by day 2.
Server details
What does the record show for the uptime and current status of [ESP/Ñ] DEV?
[ESP/Ñ] DEV is online at the time of this release. By its own reported uptime, it restarted about 9 minutes ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 15 September 2026.
How well does [ESP/Ñ] DEV perform?
Average server fps over the last 48 hours was 30, with a low of 22. The world carried up to 71,396 entities, including buildings, deployables and all else. Up to 3,944 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does [ESP/Ñ] DEV run from?
Its EU tag is how [ESP/Ñ] DEV lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 89.222.104.137:22619 it is addressed.
Which Rust version is [ESP/Ñ] DEV running?
The version in use on [ESP/Ñ] DEV is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for [ESP/Ñ] DEV?
The present count is 0 players on [ESP/Ñ] DEV, out of 40 slots. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is [ESP/Ñ] DEV placed?
On player hours over the last seven days [ESP/Ñ] DEV stands at #8,469, #2,130 in Europe, in the top 38% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover [ESP/Ñ] DEV?
These Rust Census lists include [ESP/Ñ] DEV: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Which meanings do the tags on [ESP/Ñ] DEV carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts12 (Group limit): No team may hold more than 12; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): In the server browser it appears under Europe are the tags [ESP/Ñ] DEV publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on [ESP/Ñ] DEV?
The procedural map on [ESP/Ñ] DEV is generated by the game, measures 3,500 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Bots y eventos en todo el mapa.
What settings and rules have been listed for [ESP/Ñ] DEV?
No gather rate is recorded for [ESP/Ñ] DEV in its name. The group limit is 12 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join [ESP/Ñ] DEV?
You can open the console in Rust with F1 and enter client.connect 89.222.104.137:22619; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmrust,cs168909,ts12
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players 40 slots are available. |
ts12 | Group limit No team may hold more than 12. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.