Statistical profileOnline
[Rust.kz] Test
EU 89.218.13.150:28015 checked 1h ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 3
Rank
#6,921
top 31% · #1974 in EU
Last wipe
1d ago
weekly schedule
Next wipe
5d 13h
Tue 3 Nov, 08:21 UTC
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #6,921 of all ranked servers, the top 31%, and #1974 in EU, on player hours over the last seven days.
- Its current map went up 1d ago; the next wipe is expected Tuesday 3 November, 08:21 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on [Rust.kz] Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Tuesday 3 November, 08:21 UTC, in 5d 13h. Its weekly schedule tag · low confidence
Usual gap
4.2 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
33%
else halves by day 2.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 5d 13h | Tue 3 Nov, 08:21 UTC | Own schedule |
| 8d 0h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 12d 13h | Tue 10 Nov, 08:21 UTC | Own schedule |
| 19d 13h | Tue 17 Nov, 08:21 UTC | Own schedule |
| 26d 13h | Tue 24 Nov, 08:21 UTC | Own schedule |
| 33d 13h | Tue 1 Dec, 08:21 UTC | Own schedule |
| 36d 0h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 40d 13h | Tue 8 Dec, 08:21 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:21 UTC1d ago | – | – | running | 0 |
| Fri 23 Oct, 15:43 UTC5d ago | 0 | – | 3.7 days | 0 |
| Thu 22 Oct, 10:08 UTC6d ago | 3 | – | 1.2 days | 0 |
| Thu 15 Oct, 08:32 UTC13d ago | 4 | halved by day 3 | 7.1 days | 0 |
| Sat 10 Oct, 13:59 UTC18d ago | 1 | held half | 4.8 days | 0 |
| Fri 2 Oct, 16:19 UTC26d ago | 1 | halved by day 2 | 7.9 days | 0 |
| Thu 1 Oct, 17:51 UTC FW27d ago | 5 | – | 0.9 days | 4 |
| Wed 30 Sep, 06:07 UTC28d ago | 5 | – | 1.5 days | 0 |
| Thu 24 Sep, 06:11 UTC34d ago | 2 | halved by day 3 | 6 days | 0 |
| Fri 18 Sep, 14:16 UTC40d ago | 2 | halved by day 1 | 5.7 days | 2 |
| Thu 17 Sep, 13:04 UTC41d ago | 5 | – | 1.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [Rust.kz] Test
What the server publishes and what was recorded
| Address | 89.218.13.150:28015 |
|---|---|
| Region | EU |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 27 Oct 2026, 08:21 UTC |
| Hostname | test.rust.kz |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamerust.kz
Table 5: Other servers of this operator
The busiest servers publishing a rust.kz hostname
| Server | Status | Players |
|---|---|---|
| [Rust.kz] Classic | Online | 5 / 500 |
2 servers publish a rust.kz hostname.
10. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 25 on average | 15 / 175 |
| TRAVELER SOLO [MAX 1] Wipe 26.10 | EU · no group limit · weekly · 23 on average | 41 / 100 |
| RustAria #2 [х2 | NoLimit | Мoскoвcкий] | EU · groups of 16+ · weekly · 11 on average | 6 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for [Rust.kz] Test: what is it?
As its schedule cannot be confirmed from the few wipes of [Rust.kz] Test on record, the prediction follows its tag. On Tuesday 3 November at 08:21 UTC the next wipe is expected. 34 hours have passed since this world was made. A weekly wipe schedule is published in its tags.
On [Rust.kz] Test, what happens on wipe day?
Recent wipes drew an average peak of 2 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 33% of cases. If not, it dropped below half by day 2.5.
Server details
Is [Rust.kz] Test up, and how well has it held up?
At the latest check, [Rust.kz] Test was online. About 31 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 22 of them, or 13%. The first sighting of it by Rust Census was on 13 September 2026.
How well does [Rust.kz] Test perform?
Over the last 48 hours, server fps averaged 95; the lowest reading was 86. The world carried up to 81,077 entities, including buildings, deployables and all else. The peak memory use recorded was 2,806 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is [Rust.kz] Test based?
In Europe [Rust.kz] Test lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 89.218.13.150:28015 is its address.
Which Rust version is [Rust.kz] Test running?
The version in use on [Rust.kz] Test is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on [Rust.kz] Test?
[Rust.kz] Test stands at 0 players from 10 slots in this release. This release records a seven-day average of 0 players and a peak of 3. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 3 players.
What position does [Rust.kz] Test hold in the server rankings?
For seven-day player hours [Rust.kz] Test is ranked #6,921 and #1,974 in Europe, placing it in the top 31% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover [Rust.kz] Test?
The Rust Census lists that [Rust.kz] Test fits are: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Who is listed as the operator of [Rust.kz] Test?
A rust.kz hostname is published by [Rust.kz] Test and by 1 other server we track, so the same operator most likely runs them.
Which meanings do the tags on [Rust.kz] Test carry?
These are the tags [Rust.kz] Test publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for [Rust.kz] Test?
[Rust.kz] Test runs a procedural map of size 3,650 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.
What settings and rules have been listed for [Rust.kz] Test?
No gather rate is given in the name of [Rust.kz] Test. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to [Rust.kz] Test?
Enter client.connect 89.218.13.150:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://discord.com/invite/STJwd78hZz.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
