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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[Rust.kz] Test

EU 89.218.13.150:28015 checked 1h ago

weekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
89.218.13.150:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 3

Rank

#6,921

top 31% · #1974 in EU

Last wipe

1d ago

weekly schedule

Next wipe

5d 13h

Tue 3 Nov, 08:21 UTC

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #6,921 of all ranked servers, the top 31%, and #1974 in EU, on player hours over the last seven days.
  • Its current map went up 1d ago; the next wipe is expected Tuesday 3 November, 08:21 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on [Rust.kz] Test

Players now and over time, UTC

AveragePeakWipe
0123408:0015:0021:0004:0010:0017:00Wiped Tue 27 Oct, 08:21 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
025507510008:0015:0021:0004:0010:0017:00Wiped Tue 27 Oct, 08:21 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Tuesday 3 November, 08:21 UTC, in 5d 13h. Its weekly schedule tag · low confidence

Usual gap

4.2 days

between real wipes

On rhythm

25%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

33%

else halves by day 2.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
5d 13hTue 3 Nov, 08:21 UTCOwn schedule
8d 0hThu 5 Nov, 19:00 UTCForce wipe FW
12d 13hTue 10 Nov, 08:21 UTCOwn schedule
19d 13hTue 17 Nov, 08:21 UTCOwn schedule
26d 13hTue 24 Nov, 08:21 UTCOwn schedule
33d 13hTue 1 Dec, 08:21 UTCOwn schedule
36d 0hThu 3 Dec, 19:00 UTCForce wipe FW
40d 13hTue 8 Dec, 08:21 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctThu 22 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:21 UTC1d ago – – running 0
Fri 23 Oct, 15:43 UTC5d ago 0 – 3.7 days 0
Thu 22 Oct, 10:08 UTC6d ago 3 – 1.2 days 0
Thu 15 Oct, 08:32 UTC13d ago 4 halved by day 3 7.1 days 0
Sat 10 Oct, 13:59 UTC18d ago 1 held half 4.8 days 0
Fri 2 Oct, 16:19 UTC26d ago 1 halved by day 2 7.9 days 0
Thu 1 Oct, 17:51 UTC FW27d ago 5 – 0.9 days 4
Wed 30 Sep, 06:07 UTC28d ago 5 – 1.5 days 0
Thu 24 Sep, 06:11 UTC34d ago 2 halved by day 3 6 days 0
Fri 18 Sep, 14:16 UTC40d ago 2 halved by day 1 5.7 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [Rust.kz] Test

3650 · seed 1337

Map of [Rust.kz] Test

Table 3: The world

As the server publishes it

MapCustom Map
Size3650
Seed1337

8. Server characteristics

Table 4: Characteristics of [Rust.kz] Test

What the server publishes and what was recorded

Address89.218.13.150:28015
RegionEU
Max players10
Group limit8, the default
Wipe scheduleweekly
Last wipe27 Oct 2026, 08:21 UTC
Hostnametest.rust.kz
First seen13 Sep 2026

9. Operator

Hostnamerust.kz

Table 5: Other servers of this operator

The busiest servers publishing a rust.kz hostname

ServerStatusPlayers
[Rust.kz] ClassicOnline5 / 500

2 servers publish a rust.kz hostname.

10. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19 / 200
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average15 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 23 on average41 / 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий]EU · groups of 16+ · weekly · 11 on average6 / 100

11. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for [Rust.kz] Test: what is it?

As its schedule cannot be confirmed from the few wipes of [Rust.kz] Test on record, the prediction follows its tag. On Tuesday 3 November at 08:21 UTC the next wipe is expected. 34 hours have passed since this world was made. A weekly wipe schedule is published in its tags.

On [Rust.kz] Test, what happens on wipe day?

Recent wipes drew an average peak of 2 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 33% of cases. If not, it dropped below half by day 2.5.

Server details

Is [Rust.kz] Test up, and how well has it held up?

At the latest check, [Rust.kz] Test was online. About 31 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 22 of them, or 13%. The first sighting of it by Rust Census was on 13 September 2026.

How well does [Rust.kz] Test perform?

Over the last 48 hours, server fps averaged 95; the lowest reading was 86. The world carried up to 81,077 entities, including buildings, deployables and all else. The peak memory use recorded was 2,806 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is [Rust.kz] Test based?

In Europe [Rust.kz] Test lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 89.218.13.150:28015 is its address.

Which Rust version is [Rust.kz] Test running?

The version in use on [Rust.kz] Test is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on [Rust.kz] Test?

[Rust.kz] Test stands at 0 players from 10 slots in this release. This release records a seven-day average of 0 players and a peak of 3. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 3 players.

What position does [Rust.kz] Test hold in the server rankings?

For seven-day player hours [Rust.kz] Test is ranked #6,921 and #1,974 in Europe, placing it in the top 31% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover [Rust.kz] Test?

The Rust Census lists that [Rust.kz] Test fits are: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Who is listed as the operator of [Rust.kz] Test?

A rust.kz hostname is published by [Rust.kz] Test and by 1 other server we track, so the same operator most likely runs them.

Which meanings do the tags on [Rust.kz] Test carry?

These are the tags [Rust.kz] Test publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for [Rust.kz] Test?

[Rust.kz] Test runs a procedural map of size 3,650 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.

What settings and rules have been listed for [Rust.kz] Test?

No gather rate is given in the name of [Rust.kz] Test. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to [Rust.kz] Test?

Enter client.connect 89.218.13.150:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://discord.com/invite/STJwd78hZz.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.