Statistical profileOffline
[Rust.kz] Mod
EU 89.218.13.145:28015 checked 27d ago
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1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#16,275
top 69% · #2504 in EU
Last wipe
27d ago
weekly schedule
Next wipe
22h
Thu 29 Oct, 17:24 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- It ranks #16,275 of all ranked servers, the top 69%, and #2504 in EU, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 29 October, 17:24 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on [Rust.kz] Mod
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 29 October, 17:24 UTC, in 22h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [Rust.kz] Mod
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [Rust.kz] Mod
What the server publishes and what was recorded
| Address | 89.218.13.145:28015 |
|---|---|
| Region | EU |
| Max players | 500 |
| Group limit | 10 max |
| Wipe schedule | weekly |
| Last wipe | 1 Oct 2026, 17:24 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 25 on average | 15 / 175 |
| TRAVELER SOLO [MAX 1] Wipe 26.10 | EU · no group limit · weekly · 23 on average | 41 / 100 |
| RustAria #2 [х2 | NoLimit | Мoскoвcкий] | EU · groups of 16+ · weekly · 11 on average | 6 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on [Rust.kz] Mod?
From weekly: 7 days after its last wipe, the next wipe of [Rust.kz] Mod is estimated. On Thursday 29 October at 17:24 UTC the next wipe is expected. The present world dates from 27 days 1 hours. Its tags carry a weekly wipe schedule.
Server record
How reliable is [Rust.kz] Mod, and is it online now?
[Rust.kz] Mod is offline at the time of this release; it was last seen 27 days ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 1 October 2026.
Which location does [Rust.kz] Mod run from?
In Europe [Rust.kz] Mod lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 89.218.13.145:28015 is its address.
Which Rust version is [Rust.kz] Mod running?
Rust network protocol 2633 and build 165217 on Linux is the version [Rust.kz] Mod runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for [Rust.kz] Mod?
The last count for [Rust.kz] Mod was 27 days ago; it is offline at present.
How does [Rust.kz] Mod compare with other servers in the rankings?
For seven-day player hours [Rust.kz] Mod is ranked #16,275 and #2,504 in Europe, placing it in the top 69% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry [Rust.kz] Mod?
These Rust Census lists include [Rust.kz] Mod: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on [Rust.kz] Mod carry?
These are the tags [Rust.kz] Mod publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): 500 slots are available; ts10 (Group limit): The limit is 10 players per team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): This server wipes once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
On [Rust.kz] Mod, what rules and settings are in force?
The name of [Rust.kz] Mod carries no gather rate. 10 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to [Rust.kz] Mod?
Enter client.connect 89.218.13.145:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2633,^w,EU,gmvanilla,cs165217,ts10,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp500 | Max players 500 slots are available. |
ts10 | Group limit The limit is 10 players per team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.