Statistical profileOffline
SunlanD13
89.175.186.6:28015 checked 13d ago
Connect to this server
1. Main points
Players now
0/ 60
0% full
7-day average
0
peak –
Rank
#15,088
top 70%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 60 slots.
- It ranks #15,088 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on SunlanD13
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
10.6 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 3
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 08:44 UTC23d ago | 2 | – | running | 0 |
| Thu 24 Sep, 18:55 UTC34d ago | 3 | halved by day 3 | 10.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of SunlanD13
4500 · seed 985235999
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 985235999 |
8. Server characteristics
Table 3: Characteristics of SunlanD13
What the server publishes and what was recorded
| Address | 89.175.186.6:28015 |
|---|---|
| Region | – |
| Max players | 60 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 08:44 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 160 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 95 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 17 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 15 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 17 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does SunlanD13 wipe, and how often?
Too few wipes of SunlanD13 are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 23 days 18 hours ago.
On SunlanD13, what happens on wipe day?
Recent wipes drew an average peak of 2 players. 28 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.
Server record
Is SunlanD13 up, and how well has it held up?
The latest count records SunlanD13 as offline, last seen 13 days 7 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.
Which location does SunlanD13 run from?
No region is given by SunlanD13. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 89.175.186.6:28015 is its address.
Which Rust version is SunlanD13 running?
This release lists SunlanD13 on Rust network protocol 2634 and build 166652, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on SunlanD13?
The last count for SunlanD13 was 13 days 7 hours ago; it is offline at present.
What position does SunlanD13 hold in the server rankings?
The rank for SunlanD13 is #15,088 on seven-day player hours, in the top 70% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry SunlanD13?
Included in these Rust Census lists is SunlanD13: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on SunlanD13 carry?
Read by the game's server browser, SunlanD13 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp60 (Max players): Slots: 60; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for SunlanD13?
The procedural map on SunlanD13 is generated by the game, measures 4,500 and carries seed 985235999. Size and seed together fix the map, so you can view it on RustMaps from this page.
On SunlanD13, what rules and settings are in force?
The name of SunlanD13 carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join SunlanD13?
Enter client.connect 89.175.186.6:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://m.vk.com/public217785955 is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp60,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp60 | Max players Slots: 60. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.