Statistical profileOffline
Evoluir
89.155.88.108:28015 checked 5h ago
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1. Main points
Players now
1/ 500
0% full
7-day average
1
peak 1
Rank
#6,806
top 31%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #6,806 of all ranked servers, the top 31%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on Evoluir
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
4.3 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:06 UTC5d ago | 1 | – | running | 1 |
| Sat 17 Oct, 09:27 UTC11d ago | 1 | held half | 6 days | 1 |
| Wed 14 Oct, 20:10 UTC14d ago | 1 | held half | 2.6 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Evoluir
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Evoluir
What the server publishes and what was recorded
| Address | 89.155.88.108:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 09:06 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 145 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 131 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 19 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 16 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 46 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Evoluir: what is it?
No next wipe can be predicted for Evoluir, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 5 days 20 hours have passed since this world was made.
How is wipe day run on Evoluir?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 24 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
About the server
What does the record show for the uptime and current status of Evoluir?
The latest count records Evoluir as offline, last seen 5 hours ago. Of the 168 hours in the last 7 full days, it was up 18 of them, or 11%. The first sighting of it by Rust Census was on 7 October 2026.
In which location is Evoluir based?
No region is given by Evoluir. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 89.155.88.108:28015 it is addressed.
Which Rust version is Evoluir running?
Rust network protocol 2635 and build 168909 on Windows is the version Evoluir runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on Evoluir?
At this release Evoluir is offline, having last been seen 5 hours ago. This release records a seven-day average of 1 players and a peak of 1. Over the past 48 hours the highest average fell at 23:00 UTC: 1 players.
In the rankings of Rust servers, where is Evoluir placed?
For seven-day player hours, Evoluir is ranked #6,806, placing it in the top 31% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Evoluir?
The Rust Census lists that Evoluir fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Evoluir carry?
Read by the game's server browser, Evoluir publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): Slots: 500; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Evoluir?
A procedural map runs on Evoluir, generated by the game.
On Evoluir, what rules and settings are in force?
No gather rate is recorded for Evoluir in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Evoluir?
Enter client.connect 89.155.88.108:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players Slots: 500. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.