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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,650 players on 11,609 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[WILDCORE] EU 2X | TEST | WEEKLY

EU 89.149.199.121:28015 checked 14d ago

2x trio weekly wipes vanillamoddedcarbon
Release date
Next release
In five minutes (22:45 UTC)
Source
Live server queries
Server address
89.149.199.121:28015
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,255

top 71% · #2565 in EU

Last wipe

14d ago

weekly schedule

Next wipe

6d 17h

Tue 3 Nov, 21:24 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,255 of all ranked servers, the top 71%, and #2565 in EU, on player hours over the last seven days.
  • Its current map went up 14d ago; the next wipe is expected Tuesday 3 November, 21:24 UTC, weekly: 7 days after its last wipe.

2. Players

Figure 1: Players on [WILDCORE] EU 2X | TEST | WEEKLY

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers, top 87% in EU, and #519 of the trio servers (top 82%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Tuesday 3 November, 21:24 UTC, in 6d 17h. Weekly: 7 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [WILDCORE] EU 2X | TEST | WEEKLY

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of [WILDCORE] EU 2X | TEST | WEEKLY

What the server publishes and what was recorded

Address89.149.199.121:28015
RegionEU
Max players2
Group limittrio
Wipe scheduleweekly
Last wipe13 Oct 2026, 21:24 UTC
Hostname–
First seen13 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10EU · trio · 2x · weekly · 245 on average17 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 233 on average29 / 200
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 170 on average37 / 100
Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10EU · trio · 2x · weekly · 117 on average62 / 300
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10EU · trio · 2x · weekly · 108 on average51 / 350
[EU] Stevious 2x | Solo/Duo/Trio | 22/10EU · trio · 2x · weekly · 68 on average7 / 150

10. Quick answers

From the figures on this page.

Wipe records

When does [WILDCORE] EU 2X | TEST | WEEKLY wipe, and how often?

From weekly: 7 days after its last wipe, the next wipe of [WILDCORE] EU 2X | TEST | WEEKLY is estimated. Tuesday 3 November at 21:24 UTC is the date of its next wipe. The present world dates from 14 days 6 hours. A weekly wipe schedule is published in its tags.

Server details

How reliable is [WILDCORE] EU 2X | TEST | WEEKLY, and is it online now?

[WILDCORE] EU 2X | TEST | WEEKLY is offline at the time of this release; it was last seen 14 days 5 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 October 2026.

Which location does [WILDCORE] EU 2X | TEST | WEEKLY run from?

With its EU tag, [WILDCORE] EU 2X | TEST | WEEKLY lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 89.149.199.121:28015 is its address.

On which Rust version does [WILDCORE] EU 2X | TEST | WEEKLY operate?

The version in use on [WILDCORE] EU 2X | TEST | WEEKLY is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on [WILDCORE] EU 2X | TEST | WEEKLY?

At this release [WILDCORE] EU 2X | TEST | WEEKLY is offline, having last been seen 14 days 5 hours ago.

In the rankings of Rust servers, where is [WILDCORE] EU 2X | TEST | WEEKLY placed?

On player hours over the last seven days [WILDCORE] EU 2X | TEST | WEEKLY stands at #15,255, #2,565 in Europe, in the top 71% of ranked servers. This release places it #519 among trio servers.

Lists and tags

On Rust Census, which lists and filters carry [WILDCORE] EU 2X | TEST | WEEKLY?

The Rust Census lists that [WILDCORE] EU 2X | TEST | WEEKLY fits are: Rust 2x servers, counted, EU Rust servers: the regional count, Modded Rust servers, counted and Trio servers, group limit three. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.

Which meanings do the tags on [WILDCORE] EU 2X | TEST | WEEKLY carry?

These are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): Slots: 2; ts3 (Group limit): The limit is 3 players per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): In the server browser it appears under Europe. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for [WILDCORE] EU 2X | TEST | WEEKLY?

[WILDCORE] EU 2X | TEST | WEEKLY runs a procedural map, which the game generates.

What settings and rules have been listed for [WILDCORE] EU 2X | TEST | WEEKLY?

A gather rate of 2x is recorded for [WILDCORE] EU 2X | TEST | WEEKLY in its name. A limit of 3 players applies to groups (trio). It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join [WILDCORE] EU 2X | TEST | WEEKLY?

Enter client.connect 89.149.199.121:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167781,ts3

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players Slots: 2.
ts3Group limit The limit is 3 players per team.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Plugins are handled by Carbon on this server.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.