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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,749 players on 11,777 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Development Server

89.125.79.135:28015 checked 40d ago

Release date
Next release
In five minutes (06:32 UTC)
Source
Live server queries
Server address
89.125.79.135:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,280

no region published

Last wipe

42d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,280 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 42d ago.

2. Players

Figure 1: Players on Development Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Development Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Development Server

What the server publishes and what was recorded

Address89.125.79.135:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe16 Sep 2026, 17:58 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average513 / 525
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average418 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average52 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average55 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average60 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average167 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Development Server: what is it?

The rhythm of Development Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 42 days 18 hours ago.

About the server

How reliable is Development Server, and is it online now?

The latest count records Development Server as offline, last seen 40 days 6 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 17 September 2026.

In which location is Development Server based?

No region is published by Development Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 89.125.79.135:28015 is its address.

What version of Rust has been recorded on Development Server?

Rust network protocol 2633 and build 163794 on Windows is the version Development Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Development Server carry?

At this release Development Server is offline, having last been seen 40 days 6 hours ago.

In the rankings of Rust servers, where is Development Server placed?

The rank for Development Server is #13,280 on seven-day player hours, in the top – of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Development Server?

These Rust Census lists include Development Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Development Server: what do they indicate?

These are the tags Development Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on Development Server?

The game generates the procedural map on Development Server.

What settings and rules have been listed for Development Server?

The name of Development Server carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Development Server?

Enter client.connect 89.125.79.135:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Build 163794 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.