Statistical profileOffline
Test
EU 89.125.214.191:28015 checked 14d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,082
top 70% · #2587 in EU
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,082 of all ranked servers, the top 70%, and #2587 in EU, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Test
2000 · seed 513234322
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 513234322 |
8. Server characteristics
Table 3: Characteristics of Test
What the server publishes and what was recorded
| Address | 89.125.214.191:28015 |
|---|---|
| Region | EU |
| Max players | 10 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 16:32 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 46 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 15 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 215 / 260 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Test?
With too few wipes of Test on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 14 days 7 hours.
Server record
Is Test up, and how well has it held up?
The latest count records Test as offline, last seen 14 days 6 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 14 October 2026.
What location has been recorded for Test?
With its EU tag, Test lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 89.125.214.191:28015 it is addressed.
On which Rust version does Test operate?
The version in use on Test is Rust network protocol 2332 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on Test?
The last count for Test was 14 days 6 hours ago; it is offline at present.
How does Test compare with other servers in the rankings?
On player hours over the last seven days Test stands at #15,082, #2,587 in Europe, in the top 70% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Test?
The Rust Census lists that Test fits are: EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded.
What is meant by each tag shown on Test?
Read by the game's server browser, Test publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; v2332 (Protocol): Protocol 2332 is required; a different version cannot join; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; weekly (Weekly): This server wipes once a week; vanilla (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; oxide (Oxide): Plugins are handled by Oxide (uMod) on this server; modded (Modded): Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it appears under Europe; hf7b64e55 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; stok (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for Test?
Size 2,000 and seed 513234322: that is the procedural map on Test, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Test?
The name of Test carries no gather rate. Group limits are not published here. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. VAC, Valve's anti-cheat, is disabled.
Connecting
What steps are needed to join Test?
Enter client.connect 89.125.214.191:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,v2332,EU,vanilla,weekly,hf7b64e55,stok,gmrust,oxide,modded
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
v2332 | Protocol Protocol 2332 is required; a different version cannot join. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
Wipe schedule
weekly | Weekly This server wipes once a week. |
|---|
Difficulty
vanilla | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
oxide | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
modded | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Other
hf7b64e55 | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|---|
stok | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.