Statistical profileOffline
Timeweb Cloud
89.125.210.122:28015 checked 38d ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#13,224
no region published
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- It ranks #13,224 of all ranked servers, on player hours over the last seven days.
- Its current map went up 38d ago.
2. Players
Figure 1: Players on Timeweb Cloud
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Timeweb Cloud
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Timeweb Cloud
What the server publishes and what was recorded
| Address | 89.125.210.122:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Sep 2026, 16:25 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 441 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 348 / 375 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 42 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 33 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 46 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 147 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Timeweb Cloud?
With too few wipes of Timeweb Cloud on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 38 days 18 hours have passed since this world was made.
Server details
Is Timeweb Cloud up, and how well has it held up?
Timeweb Cloud is offline at the time of this release; it was last seen 38 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 20 September 2026.
What location has been recorded for Timeweb Cloud?
No region is given by Timeweb Cloud. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 89.125.210.122:28015 it is addressed.
On which Rust version does Timeweb Cloud operate?
Rust network protocol 2633 and build 164530 on Windows is the version Timeweb Cloud runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Timeweb Cloud carry?
At this release Timeweb Cloud is offline, having last been seen 38 days 17 hours ago.
In the rankings of Rust servers, where is Timeweb Cloud placed?
For seven-day player hours, Timeweb Cloud is ranked #13,224, placing it in the top – of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Timeweb Cloud?
Included in these Rust Census lists is Timeweb Cloud: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Timeweb Cloud: what do they indicate?
Read by the game's server browser, Timeweb Cloud publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Timeweb Cloud?
Timeweb Cloud runs a procedural map, which the game generates.
On Timeweb Cloud, what rules and settings are in force?
No gather rate is recorded for Timeweb Cloud in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Timeweb Cloud?
You can open the console in Rust with F1 and enter client.connect 89.125.210.122:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players Slots: 5. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build Game build: 164530. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.