Statistical profileOffline
TEAM PROJECT
EU 89.105.208.146:28015 checked 33d ago
Connect to this server
1. Main points
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#16,418
top 71% · #2568 in EU
Last wipe
36d ago
weekly schedule
Next wipe
5d 4h
Tue 3 Nov, 18:39 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 150 slots.
- It ranks #16,418 of all ranked servers, the top 71%, and #2568 in EU, on player hours over the last seven days.
- Its current map went up 36d ago; the next wipe is expected Tuesday 3 November, 18:39 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on TEAM PROJECT
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Tuesday 3 November, 18:39 UTC, in 5d 4h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TEAM PROJECT
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TEAM PROJECT
What the server publishes and what was recorded
| Address | 89.105.208.146:28015 |
|---|---|
| Region | EU |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 22 Sep 2026, 18:39 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ | EU · groups of 60+ · 2x · weekly · 5 on average | 3 / 100 |
| RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 | EU · groups of 50+ · 5x · weekly · 185 on average | 268 / 295 |
| CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS | EU · groups of 100+ · 1000x · weekly · 63 on average | 157 / 185 |
| X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ | EU · groups of 8+ · 1e+06x · weekly · 10 on average | 15 / 200 |
| KRISTALIX RUST - X50 | NOLIMIT | 27.10 | EU · groups of 30+ · 50x · weekly · 8 on average | 9 / 150 |
| EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo | EU · groups of 10+ · 20x · weekly · 6 on average | 10 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for TEAM PROJECT: what is it?
From weekly: 7 days after its last wipe, the next wipe of TEAM PROJECT is estimated. On Tuesday 3 November at 18:39 UTC the next wipe is expected. 36 days 19 hours have passed since this world was made. A weekly wipe schedule is published in its tags.
Server details
Is TEAM PROJECT up, and how well has it held up?
Last seen 33 days 21 hours ago, TEAM PROJECT is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 24 September 2026.
In which location is TEAM PROJECT based?
With its EU tag, TEAM PROJECT lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 89.105.208.146:28015 it is addressed.
On which Rust version does TEAM PROJECT operate?
This release lists TEAM PROJECT on Rust network protocol 2633 and build 165217, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on TEAM PROJECT?
At this release TEAM PROJECT is offline, having last been seen 33 days 21 hours ago.
What position does TEAM PROJECT hold in the server rankings?
On player hours over the last seven days TEAM PROJECT stands at #16,418, #2,568 in Europe, in the top 71% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry TEAM PROJECT?
These Rust Census lists include TEAM PROJECT: EU Rust servers: the regional count, Modded Rust servers, counted and Rust battlefield servers. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on TEAM PROJECT carry?
These are the tags TEAM PROJECT publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): This server wipes once a week; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^i (Battlefield): High rates and kits make this a fast PvP battlefield; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
On TEAM PROJECT, what rules and settings are in force?
No gather rate is given in the name of TEAM PROJECT. The default applies: groups are capped at 8 players. It runs battlefield, fast PvP with kits and high rates. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join TEAM PROJECT?
You can open the console in Rust with F1 and enter client.connect 89.105.208.146:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp150 | Max players The server holds 150 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Gameplay
^i | Battlefield High rates and kits make this a fast PvP battlefield. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.