Statistical profileOffline
TEAM PROJECT
EU 89.105.200.145:28015 checked 34d ago
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1. Main points
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,871
top 71% · #2537 in EU
Last wipe
36d ago
weekly schedule
Next wipe
5d 14h
Tue 3 Nov, 18:39 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 150 slots.
- It ranks #15,871 of all ranked servers, the top 71%, and #2537 in EU, on player hours over the last seven days.
- Its current map went up 36d ago; the next wipe is expected Tuesday 3 November, 18:39 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on TEAM PROJECT
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Tuesday 3 November, 18:39 UTC, in 5d 14h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TEAM PROJECT
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TEAM PROJECT
What the server publishes and what was recorded
| Address | 89.105.200.145:28015 |
|---|---|
| Region | EU |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 22 Sep 2026, 18:39 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ | EU · groups of 60+ · 2x · weekly · 4 on average | 4 / 100 |
| RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 | EU · groups of 50+ · 5x · weekly · 184 on average | 42 / 100 |
| CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS | EU · groups of 100+ · 1000x · weekly · 62 on average | 16 / 50 |
| X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ | EU · groups of 8+ · 1e+06x · weekly · 10 on average | 4 / 200 |
| KRISTALIX RUST - X50 | NOLIMIT | 27.10 | EU · groups of 30+ · 50x · weekly · 8 on average | 0 / 150 |
| EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo | EU · groups of 10+ · 20x · weekly · 6 on average | 5 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for TEAM PROJECT: what is it?
An estimate from weekly: 7 days after its last wipe gives the next wipe of TEAM PROJECT. Tuesday 3 November at 18:39 UTC is the date of its next wipe. 36 days 9 hours have passed since this world was made. A weekly wipe schedule is published in its tags.
Server record
What does the record show for the uptime and current status of TEAM PROJECT?
Last seen 34 days 9 hours ago, TEAM PROJECT is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 24 September 2026.
What location has been recorded for TEAM PROJECT?
With its EU tag, TEAM PROJECT lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 89.105.200.145:28015 is its address.
Which Rust version is TEAM PROJECT running?
This release lists TEAM PROJECT on Rust network protocol 2633 and build 165217, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does TEAM PROJECT carry?
The last count for TEAM PROJECT was 34 days 9 hours ago; it is offline at present.
How does TEAM PROJECT compare with other servers in the rankings?
On player hours over the last seven days TEAM PROJECT stands at #15,871, #2,537 in Europe, in the top 71% of ranked servers.
Lists and tags
Where does TEAM PROJECT appear among the Rust Census lists and filters?
These Rust Census lists include TEAM PROJECT: EU Rust servers: the regional count, Modded Rust servers, counted and Rust battlefield servers. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on TEAM PROJECT carry?
gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): Europe is the region under which the browser lists it are the tags TEAM PROJECT publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What settings and rules have been listed for TEAM PROJECT?
No gather rate is given in the name of TEAM PROJECT. The default applies: groups are capped at 8 players. It runs battlefield, fast PvP with kits and high rates. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join TEAM PROJECT?
You can open the console in Rust with F1 and enter client.connect 89.105.200.145:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp150 | Max players 150 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Gameplay
^i | Battlefield Kits and high rates drive fast PvP here. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.