Statistical profileOffline
TEAM PROJECT
EU 89.105.200.135:28015 checked 33d ago
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1. Main points
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#16,840
top 72% · #2572 in EU
Last wipe
36d ago
weekly schedule
Next wipe
5d 0h
Tue 3 Nov, 18:39 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 150 slots.
- It ranks #16,840 of all ranked servers, the top 72%, and #2572 in EU, on player hours over the last seven days.
- Its current map went up 36d ago; the next wipe is expected Tuesday 3 November, 18:39 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on TEAM PROJECT
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Tuesday 3 November, 18:39 UTC, in 5d 0h. Its weekly schedule tag · low confidence
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 5d 0h | Tue 3 Nov, 18:39 UTC | Own schedule |
| 7d 0h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 12d 0h | Tue 10 Nov, 18:39 UTC | Own schedule |
| 19d 0h | Tue 17 Nov, 18:39 UTC | Own schedule |
| 26d 0h | Tue 24 Nov, 18:39 UTC | Own schedule |
| 33d 0h | Tue 1 Dec, 18:39 UTC | Own schedule |
| 35d 0h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 40d 0h | Tue 8 Dec, 18:39 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 18:39 UTC36d ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TEAM PROJECT
Table 3: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of TEAM PROJECT
What the server publishes and what was recorded
| Address | 89.105.200.135:28015 |
|---|---|
| Region | EU |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 22 Sep 2026, 18:39 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ | EU · groups of 60+ · 2x · weekly · 4 on average | 3 / 100 |
| RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 | EU · groups of 50+ · 5x · weekly · 183 on average | 267 / 280 |
| CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS | EU · groups of 100+ · 1000x · weekly · 64 on average | 143 / 180 |
| X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ | EU · groups of 8+ · 1e+06x · weekly · 10 on average | 21 / 200 |
| EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo | EU · groups of 10+ · 20x · weekly · 6 on average | 6 / 200 |
| PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+ | EU · groups of 25+ · 1000x · weekly · 5 on average | 9 / 250 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on TEAM PROJECT?
As its schedule cannot be confirmed from the few wipes of TEAM PROJECT on record, the prediction follows its tag. Tuesday 3 November at 18:39 UTC is the date of its next wipe. The present world dates from 36 days 23 hours. A weekly wipe schedule is published in its tags.
Server record
Is TEAM PROJECT up, and how well has it held up?
Last seen 33 days ago, TEAM PROJECT is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 16 September 2026.
Which location does TEAM PROJECT run from?
Its EU tag is how TEAM PROJECT lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 89.105.200.135:28015 it is addressed.
What version of Rust has been recorded on TEAM PROJECT?
The version in use on TEAM PROJECT is Rust network protocol 2633 and build 165217 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on TEAM PROJECT?
The last count for TEAM PROJECT was 33 days ago; it is offline at present.
In the rankings of Rust servers, where is TEAM PROJECT placed?
On player hours over the last seven days TEAM PROJECT stands at #16,840, #2,572 in Europe, in the top 72% of ranked servers.
Lists and tags
Where does TEAM PROJECT appear among the Rust Census lists and filters?
These Rust Census lists include TEAM PROJECT: EU Rust servers: the regional count, Modded Rust servers, counted and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on TEAM PROJECT carry?
These are the tags TEAM PROJECT publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^w (Weekly): This server wipes once a week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^i (Battlefield): This is a battlefield server: high rates, kits and fast PvP; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What settings and rules have been listed for TEAM PROJECT?
The name of TEAM PROJECT carries no gather rate. 8 players is the group limit, the game's default. battlefield is the game mode recorded, fast PvP with kits and high rates. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to TEAM PROJECT?
Enter client.connect 89.105.200.135:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp150 | Max players The server holds 150 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Gameplay
^i | Battlefield This is a battlefield server: high rates, kits and fast PvP. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.