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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,006 players on 11,598 servers
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Statistical profileOffline

VANILLA TEST - No Mods

89.100.167.145:28015 checked 8h ago

Release date
Next release
In five minutes (20:11 UTC)
Source
Live server queries
Server address
89.100.167.145:28015
First recorded
22 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak 1

Rank

#8,684

top 39%

No wipes

resets

5 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #8,684 of all ranked servers, the top 39%, on player hours over the last seven days.
  • It makes a new world every few hours (5 this week): those are resets, not wipes.

2. Players

Figure 1: Players on VANILLA TEST - No Mods

Players now and over time, UTC

AveragePeak
00.250.50.75121:0022:0023:0000:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:59 UTC8h ago – – – 1
Mon 26 Oct, 21:53 UTC1d ago – – – 1
Sat 24 Oct, 15:40 UTC3d ago 1 – 2.3 days 1
Fri 23 Oct, 21:10 UTC4d ago – – – 0
Fri 23 Oct, 18:31 UTC4d ago 1 – 0.9 days 1

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of VANILLA TEST - No Mods

3000 · seed 7843219

Map of VANILLA TEST - No Mods

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed7843219
Open on RustMaps

7. Server characteristics

Table 3: Characteristics of VANILLA TEST - No Mods

What the server publishes and what was recorded

Address89.100.167.145:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen22 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 115 on average25 / 300
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 28 on average14 / 150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 9 on average2 / 150
Era Rust - Vanilla | НОВИЧКИ | РУССКИЙ 22.10EU · groups of 8+ · monthly · 2 on average1 / 200
[TR/EU] REACTION v2 YENI BASLAYANLAR 27.10 WIPEEU · groups of 8+ · monthly · 1 on average1 / 100
My Untitled Rust Servergroups of 8+ · 1 on average1 / 500

9. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for VANILLA TEST - No Mods: what is it?

No reset on VANILLA TEST - No Mods counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.

Server details

What does the record show for the uptime and current status of VANILLA TEST - No Mods?

Last seen 8 hours ago, VANILLA TEST - No Mods is offline in this release. By its own reported uptime, it restarted about 8 minutes ago. A total of 14 of 120 hours were up over 5 full days, which is 12% of the time. First recorded by Rust Census on 22 October 2026.

How well does VANILLA TEST - No Mods perform?

The figures for the last 48 hours give an average of 255 server fps and a minimum of 255. Buildings, deployables and everything else in the world took the entity count to 42,680. The peak memory use recorded was 1,205 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is VANILLA TEST - No Mods based?

No region is published by VANILLA TEST - No Mods. Rust Census does not look up where the machine stands; it shows where a server says it is. 89.100.167.145:28015 is its address.

What version of Rust has been recorded on VANILLA TEST - No Mods?

Rust network protocol 2635 and build 168909 on Windows is the version VANILLA TEST - No Mods runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does VANILLA TEST - No Mods carry?

The last count for VANILLA TEST - No Mods was 8 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 00:00 UTC: 1 players.

What position does VANILLA TEST - No Mods hold in the server rankings?

The rank for VANILLA TEST - No Mods is #8,684 on seven-day player hours, in the top 39% of ranked servers.

Tag details

On Rust Census, which lists and filters carry VANILLA TEST - No Mods?

These Rust Census lists include VANILLA TEST - No Mods: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on VANILLA TEST - No Mods carry?

These are the tags VANILLA TEST - No Mods publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on VANILLA TEST - No Mods?

VANILLA TEST - No Mods runs a procedural map of size 3,000 with seed 7843219, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for VANILLA TEST - No Mods?

The name of VANILLA TEST - No Mods carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.

Join details

How can you connect to VANILLA TEST - No Mods?

Enter client.connect 89.100.167.145:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players The server holds 5 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.