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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 44,565 players on 11,700 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

monster-vip3-10-23-2002

88.99.24.242:41218 checked 13m ago

Release date
Next release
In five minutes (01:00 UTC)
Source
Live server queries
Server address
88.99.24.242:41218
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,349

top 69%

Last wipe

27d ago

no schedule published

Next wipe

7d 17h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 1 slots.
  • It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on monster-vip3-10-23-2002

Players now and over time, UTC

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040002:0011:0020:0004:0013:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 17hThu 5 Nov, 19:00 UTCForce wipe FW
35d 17hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:00 UTC FW27d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of monster-vip3-10-23-2002

2500 · seed 1337

Map of monster-vip3-10-23-2002

Table 3: The world

As the server publishes it

MapProcedural Map
Size2500
Seed1337
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of monster-vip3-10-23-2002

What the server publishes and what was recorded

Address88.99.24.242:41218
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 22:00 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average221 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average136 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average26 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average16 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average28 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average13 / 200

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for monster-vip3-10-23-2002: what is it?

The force wipe is the only wipe monster-vip3-10-23-2002 takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 27 days 3 hours have passed since this world was made.

On monster-vip3-10-23-2002, what happens on wipe day?

The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

Is monster-vip3-10-23-2002 up, and how well has it held up?

This release records monster-vip3-10-23-2002 as online. By its own reported uptime, it restarted about 6 days 11 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 1 October 2026.

Does monster-vip3-10-23-2002 hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 238 server fps and a minimum of 230. Buildings, deployables and everything else in the world took the entity count to 28,170. Up to 2,138 MB of memory was used. Players feel low fps and a rising entity count as lag.

Which location does monster-vip3-10-23-2002 run from?

A region is not published by monster-vip3-10-23-2002. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 88.99.24.242:41218 is its address.

Which Rust version is monster-vip3-10-23-2002 running?

This release lists monster-vip3-10-23-2002 on Rust network protocol 2634 and build 166494, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for monster-vip3-10-23-2002?

At counting time monster-vip3-10-23-2002 recorded 0 players across 1 slots. This release gives a seven-day average of 0 players.

How does monster-vip3-10-23-2002 compare with other servers in the rankings?

The rank for monster-vip3-10-23-2002 is #15,349 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does monster-vip3-10-23-2002 appear among the Rust Census lists and filters?

The Rust Census lists that monster-vip3-10-23-2002 fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on monster-vip3-10-23-2002?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): Build 166494 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags monster-vip3-10-23-2002 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on monster-vip3-10-23-2002?

The procedural map on monster-vip3-10-23-2002 is generated by the game, measures 2,500 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page.

On monster-vip3-10-23-2002, what rules and settings are in force?

No gather rate is recorded for monster-vip3-10-23-2002 in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join monster-vip3-10-23-2002?

Enter client.connect 88.99.24.242:41218 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players Slots: 1.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166494Build Build 166494 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.