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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,264 players on 11,770 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rustoria.co - BR Main Preview Server (Map #4)

88.99.121.44:28010 checked 9m ago

moddedpve
Release date
Next release
In five minutes (22:45 UTC)
Source
Live server queries
Server address
88.99.121.44:28010
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak 1

Rank

#14,003

top 63%

No wipes

resets

5 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • There were 0 players on it.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,003 of all ranked servers, the top 63%, on player hours over the last seven days.
  • It makes a new world every few hours (5 this week): those are resets, not wipes.

2. Players

Figure 1: Players on Rustoria.co - BR Main Preview Server (Map #4)

Players now and over time, UTC

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304023:0008:0017:0003:0012:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:18 UTC2d ago – – – 0
Mon 26 Oct, 04:07 UTC3d ago – – – 0
Sun 25 Oct, 19:10 UTC4d ago – – – 0
Sun 25 Oct, 15:04 UTC4d ago – – – 0
Sat 24 Oct, 15:25 UTC5d ago – – – 0
Thu 22 Oct, 18:10 UTC7d ago – – – 0
Thu 22 Oct, 11:47 UTC7d ago – – – 0
Tue 20 Oct, 02:36 UTC9d ago – – – 0
Tue 20 Oct, 02:23 UTC9d ago – – – 0
Sun 18 Oct, 21:47 UTC11d ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of Rustoria.co - BR Main Preview Server (Map #4)

4250 · seed 1337

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size4250
Seed1337

7. Server characteristics

Table 3: Characteristics of Rustoria.co - BR Main Preview Server (Map #4)

What the server publishes and what was recorded

Address88.99.121.44:28010
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen13 Sep 2026

8. Similar servers

9. Quick answers

From the figures on this page.

Wipe records

When does Rustoria.co - BR Main Preview Server (Map #4) wipe, and how often?

Neither a wipe schedule nor any counted wipes are kept by Rustoria.co - BR Main Preview Server (Map #4), which generates a new world every few hours.

Server record

What does the record show for the uptime and current status of Rustoria.co - BR Main Preview Server (Map #4)?

At the latest check, Rustoria.co - BR Main Preview Server (Map #4) was online. The uptime it reports puts the last restart at about 2 days 20 hours ago. A total of 100 of 168 hours were up over 7 full days, which is 60% of the time. First recorded by Rust Census on 13 September 2026.

What does the performance record of Rustoria.co - BR Main Preview Server (Map #4) show?

Average server fps over the last 48 hours was 30, with a low of 30. The world carried up to 114,195 entities, including buildings, deployables and all else. Memory use reached 3,207 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

In which location is Rustoria.co - BR Main Preview Server (Map #4) based?

Pointing to South America is Rustoria.co - BR Main Preview Server (Map #4)'s name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 88.99.121.44:28010 it is addressed.

What version of Rust has been recorded on Rustoria.co - BR Main Preview Server (Map #4)?

This release lists Rustoria.co - BR Main Preview Server (Map #4) on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Rustoria.co - BR Main Preview Server (Map #4) carry?

The current count for Rustoria.co - BR Main Preview Server (Map #4) stands at 0 players. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 13:00 UTC: 0 players.

In the rankings of Rust servers, where is Rustoria.co - BR Main Preview Server (Map #4) placed?

For seven-day player hours, Rustoria.co - BR Main Preview Server (Map #4) is ranked #14,003, placing it in the top 63% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Rustoria.co - BR Main Preview Server (Map #4)?

These Rust Census lists include Rustoria.co - BR Main Preview Server (Map #4): Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: South America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on Rustoria.co - BR Main Preview Server (Map #4): what do they indicate?

These are the tags Rustoria.co - BR Main Preview Server (Map #4) publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; builds (Build server): This is a builds server, for base practice and design; creative (Creative): Creative building: nothing is gathered and you build what you like; training (Combat training): This is a training server: practise aim and PvP with loot handed to you; modded (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for Rustoria.co - BR Main Preview Server (Map #4)?

The procedural map on Rustoria.co - BR Main Preview Server (Map #4) is generated by the game, measures 4,250 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

On Rustoria.co - BR Main Preview Server (Map #4), what rules and settings are in force?

The name of Rustoria.co - BR Main Preview Server (Map #4) carries no gather rate. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Rustoria.co - BR Main Preview Server (Map #4)?

Enter client.connect 88.99.121.44:28010 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players The server holds 0 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.
buildsBuild server This is a builds server, for base practice and design.
creativeCreative Creative building: nothing is gathered and you build what you like.
trainingCombat training This is a training server: practise aim and PvP with loot handed to you.

Mods and access

moddedModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.