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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,056 players on 11,700 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ZoR

88.97.225.133:28015 checked 2d ago

monthly wipes moddedcarbon
Release date
Next release
In five minutes (17:00 UTC)
Source
Live server queries
Server address
88.97.225.133:28015
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak 1

Rank

#10,832

top 49%

Last wipe

4d ago

monthly schedule

Next wipe

7d 17h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #10,832 of all ranked servers, the top 49%, on player hours over the last seven days.
  • Its current map went up 4d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on ZoR

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct16 Oct24 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

Usual gap

13.8 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 17hThu 5 Nov, 19:00 UTCForce wipe FW
35d 17hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 24 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:06 UTC4d ago 1 – running 0
Sat 10 Oct, 15:52 UTC18d ago 1 held half 13.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ZoR

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of ZoR

What the server publishes and what was recorded

Address88.97.225.133:28015
Region–
Max players200
Group limit8, the default
Wipe schedulemonthly
Last wipe24 Oct 2026, 11:06 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average28 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average32 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 63 on average115 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on ZoR?

Once a month, and only with the force wipe, does ZoR wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 4 days 14 hours have passed since this world was made. A monthly wipe schedule is published in its tags.

How is wipe day run on ZoR?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 2 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

About the server

How reliable is ZoR, and is it online now?

The latest count records ZoR as offline, last seen 2 days 8 hours ago. A total of 8 of 168 hours were up over 7 full days, which is 5% of the time. It was first seen by Rust Census on 2 October 2026.

In which location is ZoR based?

No region is given by ZoR. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 88.97.225.133:28015 is its address.

What version of Rust has been recorded on ZoR?

This release lists ZoR on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for ZoR?

The last count for ZoR was 2 days 8 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1.

How does ZoR compare with other servers in the rankings?

For seven-day player hours, ZoR is ranked #10,832, placing it in the top 49% of all ranked servers.

Tag details

Where does ZoR appear among the Rust Census lists and filters?

Included in these Rust Census lists is ZoR: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What is meant by each tag shown on ZoR?

Read by the game's server browser, ZoR publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for ZoR?

ZoR runs a procedural map, which the game generates.

How is ZoR configured, and what rules does it keep?

The name of ZoR carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to ZoR?

You can open the console in Rust with F1 and enter client.connect 88.97.225.133:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp200Max players The server holds 200 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.