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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,890 players on 11,736 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Squid World

88.97.185.42:28015 checked 7d ago

Release date
Next release
In five minutes (17:40 UTC)
Source
Live server queries
Server address
88.97.185.42:28015
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

#13,064

top 59%

Last wipe

22d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • It ranks #13,064 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on Squid World

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 09:19 UTC22d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Squid World

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Squid World

What the server publishes and what was recorded

Address88.97.185.42:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 09:19 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average672 / 700
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average423 / 475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average38 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average57 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average224 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average120 / 150

10. Quick answers

From the figures on this page.

Wipe details

When does Squid World wipe, and how often?

The rhythm of Squid World's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 22 days 3 hours.

What should you expect on wipe day at Squid World?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of Squid World?

Squid World is offline at the time of this release; it was last seen 7 days 19 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 19 September 2026.

In which location is Squid World based?

No region is published by Squid World. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 88.97.185.42:28015 it is addressed.

Which Rust version is Squid World running?

Rust network protocol 2634 and build 167781 on Windows is the version Squid World runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Squid World carry?

Squid World is offline at present; its last recording was 7 days 19 hours ago.

How does Squid World compare with other servers in the rankings?

The rank for Squid World is #13,064 on seven-day player hours, in the top 59% of ranked servers.

Lists and tags

Where does Squid World appear among the Rust Census lists and filters?

The Rust Census lists that Squid World fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Squid World carry?

Read by the game's server browser, Squid World publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Squid World?

The game generates the procedural map on Squid World.

How is Squid World configured, and what rules does it keep?

No gather rate is recorded for Squid World in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Squid World?

Enter client.connect 88.97.185.42:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players The server holds 500 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.