Statistical profileOffline
SSS
88.97.176.250:28015 checked 2d ago
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1. Main points
Players now
1/ 20
5% full
7-day average
1
peak 1
Rank
#9,907
top 45%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #9,907 of all ranked servers, the top 45%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on SSS
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 45% of all ranked servers, and #495 of the quad servers (top 60%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.1 days
between real wipes
On rhythm
50%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 21:23 UTC2d ago | 1 | – | running | 1 |
| Tue 13 Oct, 21:38 UTC14d ago | 0 | – | 12 days | 0 |
| Mon 12 Oct, 17:44 UTC16d ago | 1 | – | 1.2 days | 1 |
| Sun 11 Oct, 14:36 UTC17d ago | 1 | – | 1.1 days | 1 |
| Sat 10 Oct, 20:08 UTC18d ago | 1 | – | 0.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of SSS
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of SSS
What the server publishes and what was recorded
| Address | 88.97.176.250:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 21:23 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 7 / 60 |
| Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe | NA · quad · weekly · 6 on average | 1 / 50 |
| Geležinis Miškas | quad · 6 on average | 9 / 99 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 5 on average | 12 / 80 |
| Rustoria.co -Us Mondays | NA · quad · 5 on average | 0 / 300 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 2 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on SSS?
SSS wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 2 days 22 hours ago.
On SSS, what happens on wipe day?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
Is SSS up, and how well has it held up?
SSS is offline at the time of this release; it was last seen 2 days 22 hours ago. A total of 7 of 168 hours were up over 7 full days, which is 4% of the time. First recorded by Rust Census on 10 October 2026.
Which location does SSS run from?
No region is published by SSS. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 88.97.176.250:28015 it is addressed.
Which Rust version is SSS running?
The version in use on SSS is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for SSS?
At this release SSS is offline, having last been seen 2 days 22 hours ago. Averaged over seven days: 1 players, with a peak of 1.
How does SSS compare with other servers in the rankings?
The rank for SSS is #9,907 on seven-day player hours, in the top 45% of ranked servers. The server stands at #495 among quad servers.
Tag details
On Rust Census, which lists and filters carry SSS?
These Rust Census lists include SSS: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.
Which meanings do the tags on SSS carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts4 (Group limit): No team may hold more than 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags SSS publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for SSS?
SSS runs a procedural map, which the game generates.
How is SSS configured, and what rules does it keep?
The name of SSS carries no gather rate. 4 players is the cap for a group (quad). survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join SSS?
You can open the console in Rust with F1 and enter client.connect 88.97.176.250:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players 20 slots are available. |
ts4 | Group limit No team may hold more than 4. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.