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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

SSS

88.97.176.250:28015 checked 2d ago

quad moddedoxide
Release date
Next release
In five minutes (21:35 UTC)
Source
Live server queries
Server address
88.97.176.250:28015
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 20

5% full

7-day average

1

peak 1

Rank

#9,907

top 45%

Last wipe

2d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #9,907 of all ranked servers, the top 45%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on SSS

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 45% of all ranked servers, and #495 of the quad servers (top 60%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.1 days

between real wipes

On rhythm

50%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 25 OctTue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:23 UTC2d ago 1 – running 1
Tue 13 Oct, 21:38 UTC14d ago 0 – 12 days 0
Mon 12 Oct, 17:44 UTC16d ago 1 – 1.2 days 1
Sun 11 Oct, 14:36 UTC17d ago 1 – 1.1 days 1
Sat 10 Oct, 20:08 UTC18d ago 1 – 0.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of SSS

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of SSS

What the server publishes and what was recorded

Address88.97.176.250:28015
Region–
Max players20
Group limitquad
Wipe schedule–
Last wipe25 Oct 2026, 21:23 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average7 / 60
Canadian Chill | Noob Friendly | No KOS | Monthly BP WipeNA · quad · weekly · 6 on average1 / 50
Geležinis Miškasquad · 6 on average9 / 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 5 on average12 / 80
Rustoria.co -Us MondaysNA · quad · 5 on average0 / 300
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average2 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on SSS?

SSS wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 2 days 22 hours ago.

On SSS, what happens on wipe day?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

Is SSS up, and how well has it held up?

SSS is offline at the time of this release; it was last seen 2 days 22 hours ago. A total of 7 of 168 hours were up over 7 full days, which is 4% of the time. First recorded by Rust Census on 10 October 2026.

Which location does SSS run from?

No region is published by SSS. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 88.97.176.250:28015 it is addressed.

Which Rust version is SSS running?

The version in use on SSS is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for SSS?

At this release SSS is offline, having last been seen 2 days 22 hours ago. Averaged over seven days: 1 players, with a peak of 1.

How does SSS compare with other servers in the rankings?

The rank for SSS is #9,907 on seven-day player hours, in the top 45% of ranked servers. The server stands at #495 among quad servers.

Tag details

On Rust Census, which lists and filters carry SSS?

These Rust Census lists include SSS: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.

Which meanings do the tags on SSS carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts4 (Group limit): No team may hold more than 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags SSS publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for SSS?

SSS runs a procedural map, which the game generates.

How is SSS configured, and what rules does it keep?

The name of SSS carries no gather rate. 4 players is the cap for a group (quad). survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join SSS?

You can open the console in Rust with F1 and enter client.connect 88.97.176.250:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players 20 slots are available.
ts4Group limit No team may hold more than 4.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.