Statistical profileOffline
SADNESS
88.233.17.24:28015 checked 2d ago
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1. Main points
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#10,593
top 48%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,593 of all ranked servers, the top 48%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on SADNESS
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 12:00 UTC2d ago | 1 | – | running | 1 |
| Thu 22 Oct, 12:10 UTC6d ago | 1 | – | 4 days | 0 |
| Thu 15 Oct, 11:41 UTC13d ago | 1 | held half | 7 days | 1 |
| Thu 8 Oct, 10:03 UTC20d ago | 1 | – | 7.1 days | 0 |
| Tue 6 Oct, 12:20 UTC22d ago | 1 | – | 1.9 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of SADNESS
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of SADNESS
What the server publishes and what was recorded
| Address | 88.233.17.24:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 12:00 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 285 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 252 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 24 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 25 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 32 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 119 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for SADNESS: what is it?
No next wipe can be predicted for SADNESS, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 2 days 20 hours ago.
What should you expect on wipe day at SADNESS?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
Server details
How reliable is SADNESS, and is it online now?
The latest count records SADNESS as offline, last seen 2 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 3 of them, or 2%. First recorded by Rust Census on 6 October 2026.
Which location does SADNESS run from?
A region is not published by SADNESS. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 88.233.17.24:28015 it is addressed.
What version of Rust has been recorded on SADNESS?
This release lists SADNESS on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does SADNESS carry?
At this release SADNESS is offline, having last been seen 2 days 19 hours ago. Averaged over seven days: 1 players, with a peak of 1.
How does SADNESS compare with other servers in the rankings?
The rank for SADNESS is #10,593 on seven-day player hours, in the top 48% of ranked servers.
Tag details
Which Rust Census filters and lists cover SADNESS?
These Rust Census lists include SADNESS: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on SADNESS: what do they indicate?
These are the tags SADNESS publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
On SADNESS, what rules and settings are in force?
No gather rate is given in the name of SADNESS. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join SADNESS?
Enter client.connect 88.233.17.24:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.