Statistical profileOffline
selftest
88.212.16.66:28116 checked 33d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,661
top 71%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #16,661 of all ranked servers, the top 71%, on player hours over the last seven days.
2. Players
Figure 1: Players on selftest
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of selftest
Table 2: The world
As the server publishes it
| Map | rust_island_2013 |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of selftest
What the server publishes and what was recorded
| Address | 88.212.16.66:28116 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | – |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 343 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 452 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 972 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 42 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 979 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 45 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
When does selftest wipe, and how often?
Too few wipes of selftest are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC.
Server record
Is selftest up, and how well has it held up?
The latest count records selftest as offline, last seen 33 days 5 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 24 September 2026.
What location has been recorded for selftest?
A region is not published by selftest. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 88.212.16.66:28116 it is addressed.
What version of Rust has been recorded on selftest?
The version in use on selftest is Rust network protocol 1069 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for selftest?
At this release selftest is offline, having last been seen 33 days 5 hours ago.
How does selftest compare with other servers in the rankings?
The rank for selftest is #16,661 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry selftest?
The Rust Census lists that selftest fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
Which meanings do the tags on selftest carry?
mp2 (Max players): Slots: 2; v1069 (Protocol): To connect, your game version must match protocol 1069; rust (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags selftest publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
On selftest, what rules and settings are in force?
No gather rate is given in the name of selftest. A group limit is not published for this server. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join selftest?
Enter client.connect 88.212.16.66:28116 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asrust,mp2,v1069
Game
mp2 | Max players Slots: 2. |
|---|---|
v1069 | Protocol To connect, your game version must match protocol 1069. |
Other
rust | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.