Statistical profileOffline
selftest
88.212.16.66:28016 checked 34d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,749
top 71%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #15,749 of all ranked servers, the top 71%, on player hours over the last seven days.
2. Players
Figure 1: Players on selftest
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of selftest
Table 2: The world
As the server publishes it
| Map | rust_island_2013 |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of selftest
What the server publishes and what was recorded
| Address | 88.212.16.66:28016 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | – |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 393 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 346 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 38 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 32 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 47 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 151 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on selftest?
Too few wipes of selftest are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it.
Server details
How reliable is selftest, and is it online now?
selftest is offline at the time of this release; it was last seen 34 days 19 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 23 September 2026.
Which location does selftest run from?
No region is given by selftest. Rust Census does not look up where the machine stands; it shows where a server says it is. At 88.212.16.66:28016 it is addressed.
What version of Rust has been recorded on selftest?
Rust network protocol 1069 on Windows is the version selftest runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on selftest?
At this release selftest is offline, having last been seen 34 days 19 hours ago.
In the rankings of Rust servers, where is selftest placed?
For seven-day player hours, selftest is ranked #15,749, placing it in the top 71% of all ranked servers.
Tag details
Where does selftest appear among the Rust Census lists and filters?
The Rust Census lists that selftest fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
The tags on selftest: what do they indicate?
Read by the game's server browser, selftest publishes these tags: mp2 (Max players): 2 slots are available; v1069 (Protocol): Protocol 1069 is required; a different version cannot join; rust (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What settings and rules have been listed for selftest?
No gather rate is given in the name of selftest. A group limit is not published for this server. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join selftest?
You can open the console in Rust with F1 and enter client.connect 88.212.16.66:28016; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asrust,mp2,v1069
Game
mp2 | Max players 2 slots are available. |
|---|---|
v1069 | Protocol Protocol 1069 is required; a different version cannot join. |
Other
rust | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.