Statistical profileOnline
PoT Staging Test Sever
88.198.7.190:28215 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#9,613
top 43%
Last wipe
15h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #9,613 of all ranked servers, the top 43%, on player hours over the last seven days.
- Its current map went up 15h ago.
2. Players
Figure 1: Players on PoT Staging Test Sever
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 43% of all ranked servers, and #178 of the solo servers (top 80%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2 days
between real wipes
On rhythm
14%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 10:27 UTC15h ago | – | – | running | 0 |
| Wed 28 Oct, 20:25 UTC1d ago | – | – | – | 0 |
| Sun 18 Oct, 15:10 UTC11d ago | 2 | halved by day 1 | 10.2 days | 0 |
| Thu 1 Oct, 13:47 UTC28d ago | 0 | – | 17.1 days | 0 |
| Mon 28 Sep, 20:14 UTC31d ago | 2 | halved by day 1 | 2.7 days | 0 |
| Sun 27 Sep, 08:39 UTC32d ago | 2 | – | 1.5 days | 0 |
| Sat 26 Sep, 18:17 UTC33d ago | 2 | – | 0.6 days | 0 |
| Thu 24 Sep, 18:02 UTC35d ago | 1 | held half | 2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of PoT Staging Test Sever
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of PoT Staging Test Sever
What the server publishes and what was recorded
| Address | 88.198.7.190:28215 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | solo |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 10:27 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [LATAM] Estrella Solitaria SOLO ONLY | 29/10 Full Wipe | SA · solo · weekly · 17 on average | 56 / 100 |
| SOLO ONLY | FULL WIPE 29.10 | UA | EU | ПАЛЯНИЦЯ | UKR | EU · solo · weekly · 16 on average | 16 / 100 |
| 【疾风】5倍|单人|独狼|10.23新档|新手|快速入门 | EA · solo · weekly · 15 on average | 1 / 100 |
| [GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10 | EU · solo · weekly · 5 on average | 5 / 200 |
| 404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 | EU · solo · monthly · 5 on average | 0 / 400 |
| 404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10 | EU · solo · monthly · 3 on average | 3 / 400 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for PoT Staging Test Sever: what is it?
Wipes on PoT Staging Test Sever fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 15 hours.
On PoT Staging Test Sever, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 1 in those cases where it did not hold.
Server details
What does the record show for the uptime and current status of PoT Staging Test Sever?
PoT Staging Test Sever is online at the time of this release. Of the 168 hours in the last 7 full days, it was up 149 of them, or 89%. The first sighting of it by Rust Census was on 24 September 2026.
In which location is PoT Staging Test Sever based?
No region is given by PoT Staging Test Sever. Rust Census does not look up where the machine stands; it shows where a server says it is. 88.198.7.190:28215 is its address.
What version of Rust has been recorded on PoT Staging Test Sever?
This release lists PoT Staging Test Sever on Rust network protocol 2636 and build 169649, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on PoT Staging Test Sever?
The present count is 0 players on PoT Staging Test Sever, out of 10 slots. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 1 players.
How does PoT Staging Test Sever compare with other servers in the rankings?
The rank for PoT Staging Test Sever is #9,613 on seven-day player hours, in the top 43% of ranked servers. This release places it #178 among solo servers.
Lists and tags
Where does PoT Staging Test Sever appear among the Rust Census lists and filters?
Included in these Rust Census lists is PoT Staging Test Sever: Modded Rust servers, counted and Solo Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last 24 hours.
The tags on PoT Staging Test Sever: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts1 (Group limit): No team may hold more than 1; v2636 (Protocol): To connect, your game version must match protocol 2636; cs169649 (Build): The server runs game build 169649; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server are the tags PoT Staging Test Sever publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
On PoT Staging Test Sever, what rules and settings are in force?
No gather rate is recorded for PoT Staging Test Sever in its name. It is recorded as solo only, with no teams. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to PoT Staging Test Sever?
Enter client.connect 88.198.7.190:28215 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2636,^z,^y,^v,gmrust,cs169649,ts1
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts1 | Group limit No team may hold more than 1. |
v2636 | Protocol To connect, your game version must match protocol 2636. |
cs169649 | Build The server runs game build 169649. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.