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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,895 players on 11,615 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[EU] Nini's Build Server

EU · eu1 88.198.5.59:28015 checked 5m ago

moddedcarbonpve
Release date
Next release
In five minutes (07:25 UTC)
Source
Live server queries
Server address
88.198.5.59:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 36

0% full

7-day average

0

peak 2

Rank

#8,865

top 40% · #2169 in EU

No wipes

resets

7 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • There were 0 players on it, 0% of its 36 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #8,865 of all ranked servers, the top 40%, and #2169 in EU, on player hours over the last seven days.
  • It makes a new world every few hours (7 this week): those are resets, not wipes.

2. Players

Figure 1: Players on [EU] Nini's Build Server

Players now and over time, UTC

AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040008:0017:0002:0011:0021:0006:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:03 UTC3h ago – – – 0
Wed 28 Oct, 04:03 UTC1d ago – – – 0
Tue 27 Oct, 04:03 UTC2d ago – – – 0
Mon 26 Oct, 04:03 UTC3d ago – – – 0
Sun 25 Oct, 04:03 UTC4d ago – – – 0
Sat 24 Oct, 03:03 UTC5d ago – – – 0
Fri 23 Oct, 03:03 UTC6d ago – – – 0
Thu 22 Oct, 03:03 UTC7d ago – – – 0
Wed 21 Oct, 03:03 UTC8d ago – – – 0
Tue 20 Oct, 03:03 UTC9d ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of [EU] Nini's Build Server

6000 · seed 956717428

Map of [EU] Nini's Build Server

Table 2: The world

As the server publishes it

MapCustom Map
Size6000
Seed956717428

7. Server characteristics

Table 3: Characteristics of [EU] Nini's Build Server

What the server publishes and what was recorded

Address88.198.5.59:28015
RegionEU · eu1
Max players36
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen13 Sep 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РУССКИЙ МЕДВЕДЬ|PvE|X1-X5|Судный деньEU · groups of 15+ · 1x · biweekly · 1 on average3 / 100

9. Quick answers

From the figures on this page.

Wipe details

When does [EU] Nini's Build Server wipe, and how often?

Neither a wipe schedule nor any counted wipes are kept by [EU] Nini's Build Server, which generates a new world every few hours.

About the server

How reliable is [EU] Nini's Build Server, and is it online now?

This release records [EU] Nini's Build Server as online. By its own reported uptime, it restarted about 2 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

Does [EU] Nini's Build Server hold a steady frame rate and connection?

Average server fps over the last 48 hours was 240, with a low of 240. Buildings, deployables and everything else in the world took the entity count to 28,390. The peak memory use recorded was 3,465 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is [EU] Nini's Build Server based?

The EU tag on [EU] Nini's Build Server puts it in Europe, and its region code is eu1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 88.198.5.59:28015 it is addressed.

What version of Rust has been recorded on [EU] Nini's Build Server?

The version in use on [EU] Nini's Build Server is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does [EU] Nini's Build Server carry?

[EU] Nini's Build Server stands at 0 players from 36 slots in this release. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 19:00 UTC: 2 players.

What position does [EU] Nini's Build Server hold in the server rankings?

For seven-day player hours [EU] Nini's Build Server is ranked #8,865 and #2,169 in Europe, placing it in the top 40% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry [EU] Nini's Build Server?

The Rust Census lists that [EU] Nini's Build Server fits are: EU Rust servers: the regional count, Modded Rust servers, counted, Rust build servers: listed, Rust creative servers: live figures and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by each tag shown on [EU] Nini's Build Server?

These are the tags [EU] Nini's Build Server publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp36 (Max players): Slots: 36; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $reu1 (Region code): eu1 is the region code this server carries; ^p (PvE): There is no player combat here; the danger comes from the world; ^c (Creative): In this sandbox mode there is no gathering; you build what you like; ^k (Build server): This is a builds server, for base practice and design; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): The server browser files this server under Europe. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for [EU] Nini's Build Server?

Size 6,000 and seed 956717428: that is the procedural map on [EU] Nini's Build Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

How is [EU] Nini's Build Server configured, and what rules does it keep?

No gather rate is given in the name of [EU] Nini's Build Server. The default applies: groups are capped at 8 players. build & creative is the game mode recorded, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join [EU] Nini's Build Server?

You can open the console in Rust with F1 and enter client.connect 88.198.5.59:28015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://discord.com/invite/pYUefmpP5j.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp36,ptrak,$reu1,v2635,^z,^y,^p,^c,^k,EU,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp36Max players Slots: 36.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$reu1Region code eu1 is the region code this server carries.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.
^cCreative In this sandbox mode there is no gathering; you build what you like.
^kBuild server This is a builds server, for base practice and design.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Plugins are handled by Carbon on this server.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.