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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

My Rust Server | ScalaCube

88.198.230.59:2495 checked 32m ago

Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
88.198.230.59:2495
First recorded
18 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,284

top 69%

Last wipe

11d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • It ranks #15,284 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on My Rust Server | ScalaCube

Players now and over time, UTC

AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040002:0011:0021:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct23 Oct25 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Rust Server | ScalaCube

4000 · seed 12345

Map of My Rust Server | ScalaCube

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed12345
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of My Rust Server | ScalaCube

What the server publishes and what was recorded

Address88.198.230.59:2495
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 16:48 UTC
Hostname–
First seen18 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average84 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average397 / 450
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average21 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average476 / 525
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average362 / 425

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on My Rust Server | ScalaCube?

With too few wipes of My Rust Server | ScalaCube on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 11 days 8 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of My Rust Server | ScalaCube?

My Rust Server | ScalaCube is online at the time of this release. About 11 days 6 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 18 October 2026.

Does My Rust Server | ScalaCube hold a steady frame rate and connection?

Average server fps over the last 48 hours was 171, with a low of 117. The world carried up to 91,117 entities, including buildings, deployables and all else. Memory use reached 4,132 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does My Rust Server | ScalaCube run from?

No region is given by My Rust Server | ScalaCube. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 88.198.230.59:2495 is its address.

What version of Rust has been recorded on My Rust Server | ScalaCube?

This release lists My Rust Server | ScalaCube on Rust network protocol 2634 and build 167781, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does My Rust Server | ScalaCube carry?

At counting time My Rust Server | ScalaCube recorded 0 players across 20 slots. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is My Rust Server | ScalaCube placed?

For seven-day player hours, My Rust Server | ScalaCube is ranked #15,284, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry My Rust Server | ScalaCube?

These Rust Census lists include My Rust Server | ScalaCube: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on My Rust Server | ScalaCube: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags My Rust Server | ScalaCube publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for My Rust Server | ScalaCube?

The procedural map on My Rust Server | ScalaCube is generated by the game, measures 4,000 and carries seed 12345. The same size and seed produce the same map; RustMaps shows it from this page.

On My Rust Server | ScalaCube, what rules and settings are in force?

The name of My Rust Server | ScalaCube carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to My Rust Server | ScalaCube?

Enter client.connect 88.198.230.59:2495 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players Slots: 20.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.