Statistical profileOnline
My Rust Server | ScalaCube
88.198.230.53:3872 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#13,815
top 62%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,815 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on My Rust Server | ScalaCube
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of My Rust Server | ScalaCube
What the server publishes and what was recorded
| Address | 88.198.230.53:3872 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 21:56 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 495 on average | 109 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 124 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 455 / 575 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 26 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 534 / 650 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 439 / 525 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on My Rust Server | ScalaCube?
With too few wipes of My Rust Server | ScalaCube on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 2 days 2 hours ago.
Server record
Is My Rust Server | ScalaCube up, and how well has it held up?
This release records My Rust Server | ScalaCube as online. The uptime it reports puts the last restart at about 4 hours ago. A total of 23 of 48 hours were up over 2 full days, which is 48% of the time. First recorded by Rust Census on 27 October 2026.
How well does My Rust Server | ScalaCube perform?
Over the last 48 hours, server fps averaged 182; the lowest reading was 124. The world carried up to 91,715 entities, including buildings, deployables and all else. Memory use reached 2,587 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is My Rust Server | ScalaCube based?
A region is not published by My Rust Server | ScalaCube. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 88.198.230.53:3872 it is addressed.
What version of Rust has been recorded on My Rust Server | ScalaCube?
The version in use on My Rust Server | ScalaCube is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on My Rust Server | ScalaCube?
The present count is 0 players on My Rust Server | ScalaCube, out of 20 slots. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 17:00 UTC, the busiest hour of the last 48.
How does My Rust Server | ScalaCube compare with other servers in the rankings?
The rank for My Rust Server | ScalaCube is #13,815 on seven-day player hours, in the top 62% of ranked servers.
Tag details
Which Rust Census filters and lists cover My Rust Server | ScalaCube?
These Rust Census lists include My Rust Server | ScalaCube: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on My Rust Server | ScalaCube carry?
Read by the game's server browser, My Rust Server | ScalaCube publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for My Rust Server | ScalaCube?
My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is My Rust Server | ScalaCube configured, and what rules does it keep?
The name of My Rust Server | ScalaCube carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to My Rust Server | ScalaCube?
Enter client.connect 88.198.230.53:3872 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.