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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,383 players on 11,716 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[EU] RustChimera - DEV

88.198.131.67:21015 checked 12m ago

moddedoxide
Release date
Next release
In five minutes (11:00 UTC)
Source
Live server queries
Server address
88.198.131.67:21015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak 2

Rank

#6,226

top 28%

Last wipe

27d ago

no schedule published

Next wipe

7d 7h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #6,226 of all ranked servers, the top 28%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [EU] RustChimera - DEV

Players now and over time, UTC

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020012:0021:0006:0014:0000:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 7hThu 5 Nov, 19:00 UTCForce wipe FW
35d 7hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW27d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [EU] RustChimera - DEV

3550 · seed 1337

Map of [EU] RustChimera - DEV

Table 3: The world

As the server publishes it

MapCustom Map
Size3550
Seed1337

8. Server characteristics

Table 4: Characteristics of [EU] RustChimera - DEV

What the server publishes and what was recorded

Address88.198.131.67:21015
Region–
Max players40
Group limit6 max
Wipe schedule–
Last wipe1 Oct 2026, 17:55 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 77 on average74 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 59 on average75 / 150
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average0 / 200
PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВEU · groups of 5 · biweekly · 1 on average1 / 200
Rustafied.com - EU Low PopEU · groups of 6 · monthly · 88 on average79 / 150
Rustoria.co - EU Low PopEU · groups of 6 · monthly · 82 on average56 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for [EU] RustChimera - DEV: what is it?

A monthly force wipe is the sole occasion on which [EU] RustChimera - DEV wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 27 days 17 hours.

What should you expect on wipe day at [EU] RustChimera - DEV?

The average busiest point of its recent wipes drew 1 players. 3 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of [EU] RustChimera - DEV?

At the latest check, [EU] RustChimera - DEV was online. By its own reported uptime, it restarted about 3 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.

Does [EU] RustChimera - DEV hold a steady frame rate and connection?

Average server fps over the last 48 hours was 106, with a low of 67. Buildings, deployables and everything else in the world took the entity count to 88,290. The peak memory use recorded was 6,766 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for [EU] RustChimera - DEV?

No region tag is published by [EU] RustChimera - DEV, but its name points to Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 88.198.131.67:21015 it is addressed.

On which Rust version does [EU] RustChimera - DEV operate?

The version in use on [EU] RustChimera - DEV is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on [EU] RustChimera - DEV?

The present count is 0 players on [EU] RustChimera - DEV, out of 40 slots. Averaged over seven days: 0 players, with a peak of 2.

In the rankings of Rust servers, where is [EU] RustChimera - DEV placed?

For seven-day player hours, [EU] RustChimera - DEV is ranked #6,226, placing it in the top 28% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover [EU] RustChimera - DEV?

The Rust Census lists that [EU] RustChimera - DEV fits are: Rust tutorial servers, EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on [EU] RustChimera - DEV?

These are the tags [EU] RustChimera - DEV publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp40 (Max players): The server holds 40 slots; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on [EU] RustChimera - DEV?

[EU] RustChimera - DEV runs a procedural map of size 3,550 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.

On [EU] RustChimera - DEV, what rules and settings are in force?

No gather rate is recorded for [EU] RustChimera - DEV in its name. 6 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to [EU] RustChimera - DEV?

You can open the console in Rust with F1 and enter client.connect 88.198.131.67:21015; or press Launch Rust and join on this page, and you are connected through Steam. https://rustchimera.com/ is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,^t,gmvanilla,cs168909,ts6,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp40Max players The server holds 40 slots.
ts6Group limit Team size is capped at 6.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Gameplay

^tTutorial on Facepunch's tutorial is available here for new players.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.