Statistical profileOnline
Cracker private map server
88.196.50.82:28015 checked 13m ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak 1
Rank
#11,826
top 53%
Last wipe
1d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #11,826 of all ranked servers, the top 53%, on player hours over the last seven days.
- Its current map went up 1d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Cracker private map server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Usual gap
2.9 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 7h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 7h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:25 UTC18m ago | – | – | running | 1 |
| Wed 28 Oct, 08:11 UTC1d ago | – | – | – | 1 |
| Sun 4 Oct, 16:32 UTC24d ago | 2 | held half | 23.7 days | 0 |
| Thu 1 Oct, 19:56 UTC FW27d ago | 1 | – | 2.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Cracker private map server
What the server publishes and what was recorded
| Address | 88.196.50.82:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 28 Oct 2026, 08:11 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 12 / 25 |
| MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 3 / 100 |
| ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X | groups of 10+ · weekly · 5 on average | 3 / 100 |
| [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 6 / 100 |
| [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 3 / 100 |
| PVP Arena | Aimtrain | groups of 8+ · 2 on average | 0 / 40 |
10. Quick answers
From the figures on this page.
Wipe details
When does Cracker private map server wipe, and how often?
A monthly force wipe is the sole occasion on which Cracker private map server wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 27 hours. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at Cracker private map server?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 1 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
About the server
How reliable is Cracker private map server, and is it online now?
Cracker private map server is online at the time of this release. The uptime it reports puts the last restart at about 17 minutes ago. Of the 168 hours in the last 7 full days, it was up 6 of them, or 4%. First recorded by Rust Census on 26 September 2026.
Does Cracker private map server hold a steady frame rate and connection?
Average server fps over the last 48 hours was 10, with a low of 10. The world carried up to 8,501 entities, including buildings, deployables and all else. The peak memory use recorded was 1,483 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Cracker private map server?
A region is not published by Cracker private map server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 88.196.50.82:28015 it is addressed.
On which Rust version does Cracker private map server operate?
The version in use on Cracker private map server is Rust network protocol 2635 and build 166494 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Cracker private map server carry?
At counting time Cracker private map server recorded 1 players across 1 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is Cracker private map server placed?
For seven-day player hours, Cracker private map server is ranked #11,826, placing it in the top 53% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Cracker private map server?
These Rust Census lists include Cracker private map server: Modded Rust servers, counted, Aim training servers, counted and Rust battlefield servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What is meant by each tag shown on Cracker private map server?
Read by the game's server browser, Cracker private map server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs166494 (Build): Build 166494 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^d (Combat training): Practice your aim and PvP here; the loot is handed to you; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Cracker private map server?
Cracker private map server runs a procedural map of size 4,096 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.
How is Cracker private map server configured, and what rules does it keep?
The name of Cracker private map server carries no gather rate. 8 players is the group limit, the game's default. combat training is the game mode recorded, aim and PvP practice, loot handed out. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to Cracker private map server?
Enter client.connect 88.196.50.82:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. With the server full at present, a queue is to be expected.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,^m,^d,^i,gmrust,cs166494,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs166494 | Build Build 166494 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^d | Combat training Practice your aim and PvP here; the loot is handed to you. |
|---|---|
^i | Battlefield Kits and high rates drive fast PvP here. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
