Statistical profileOffline
testing testing testing testing testing testing testing test
EU 88.191.209.193:28015 checked 13h ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#14,637
top 66% · #2470 in EU
Last wipe
1d ago
weekly schedule
Next wipe
4d 19h
Tue 3 Nov, 18:02 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,637 of all ranked servers, the top 66%, and #2470 in EU, on player hours over the last seven days.
- Its current map went up 1d ago; the next wipe is expected Tuesday 3 November, 18:02 UTC, every Tuesday at 18:02 and every Thursday at 18:04 UTC.
2. Players
Figure 1: Players on testing testing testing testing testing testing testing test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Tuesday 3 November, 18:02 UTC, in 4d 19h. Every Tuesday at 18:02 and every Thursday at 18:04 UTC · high confidence
Usual gap
3.5 days
between real wipes
On rhythm
75%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 3
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 4d 19h | Tue 3 Nov, 18:02 UTC | Own schedule |
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 11d 19h | Tue 10 Nov, 18:02 UTC | Own schedule |
| 13d 19h | Thu 12 Nov, 18:04 UTC | Own schedule |
| 18d 19h | Tue 17 Nov, 18:02 UTC | Own schedule |
| 20d 19h | Thu 19 Nov, 18:04 UTC | Own schedule |
| 25d 19h | Tue 24 Nov, 18:02 UTC | Own schedule |
| 27d 19h | Thu 26 Nov, 18:04 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:27 UTC1d ago | – | – | running | 0 |
| Tue 27 Oct, 18:02 UTC2d ago | 0 | – | 0.6 days | 0 |
| Thu 22 Oct, 18:04 UTC7d ago | 1 | halved by day 1 | 5 days | 1 |
| Fri 16 Oct, 09:20 UTC13d ago | 1 | halved by day 5 | 6.4 days | 0 |
| Thu 15 Oct, 18:02 UTC14d ago | 1 | – | 0.6 days | 0 |
| Tue 13 Oct, 18:02 UTC16d ago | 0 | – | 2 days | 0 |
| Thu 8 Oct, 18:02 UTC21d ago | 0 | – | 5 days | 0 |
| Tue 6 Oct, 18:03 UTC23d ago | 0 | – | 2 days | 0 |
| Tue 6 Oct, 11:25 UTC23d ago | 0 | – | 0.3 days | 0 |
| Sat 3 Oct, 07:06 UTC26d ago | 0 | – | 3.2 days | 0 |
| Fri 2 Oct, 13:02 UTC27d ago | 0 | – | 0.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of testing testing testing testing testing testing testing test
Table 3: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of testing testing testing testing testing testing testing test
What the server publishes and what was recorded
| Address | 88.191.209.193:28015 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 28 Oct 2026, 09:27 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 75 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 302 / 310 |
| [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 25 on average | 82 / 175 |
| TRAVELER SOLO [MAX 1] Wipe 26.10 | EU · no group limit · weekly · 24 on average | 10 / 100 |
| 35+ВЗРОСЛЫЙ RUSTx2 MAIN | EU · groups of 128+ · weekly · 9 on average | 1 / 125 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for testing testing testing testing testing testing testing test: what is it?
Wipes on testing testing testing testing testing testing testing test follow a rhythm of every Tuesday at 18:02 and every Thursday at 18:04 UTC. Tuesday 3 November at 18:02 UTC is the date of its next wipe. The present world dates from 37 hours. Its tags carry a weekly wipe schedule.
What should you expect on wipe day at testing testing testing testing testing testing testing test?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 3 in those cases where it did not hold.
Server details
Is testing testing testing testing testing testing testing test up, and how well has it held up?
The latest count records testing testing testing testing testing testing testing test as offline, last seen 13 hours ago. Of the 168 hours in the last 7 full days, it was up 162 of them, or 96%. It was first seen by Rust Census on 26 September 2026.
What location has been recorded for testing testing testing testing testing testing testing test?
With its EU tag, testing testing testing testing testing testing testing test lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 88.191.209.193:28015 it is addressed.
On which Rust version does testing testing testing testing testing testing testing test operate?
This release lists testing testing testing testing testing testing testing test on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on testing testing testing testing testing testing testing test?
At this release testing testing testing testing testing testing testing test is offline, having last been seen 13 hours ago. This release records a seven-day average of 0 players and a peak of 1.
How does testing testing testing testing testing testing testing test compare with other servers in the rankings?
For seven-day player hours testing testing testing testing testing testing testing test is ranked #14,637 and #2,470 in Europe, placing it in the top 66% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover testing testing testing testing testing testing testing test?
The Rust Census lists that testing testing testing testing testing testing testing test fits are: EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Which meanings do the tags on testing testing testing testing testing testing testing test carry?
These are the tags testing testing testing testing testing testing testing test publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): Europe is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
On testing testing testing testing testing testing testing test, what rules and settings are in force?
No gather rate is given in the name of testing testing testing testing testing testing testing test. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join testing testing testing testing testing testing testing test?
You can open the console in Rust with F1 and enter client.connect 88.191.209.193:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.