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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,573 players on 11,733 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST

88.135.255.243:28015 checked 31d ago

Release date
Next release
In five minutes (14:28 UTC)
Source
Live server queries
Server address
88.135.255.243:28015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#16,965

top 72%

Last wipe

31d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #16,965 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 31d ago.

2. Players

Figure 1: Players on TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 14:22 UTC31d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TEST

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TEST

What the server publishes and what was recorded

Address88.135.255.243:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 14:22 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average453 / 475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average376 / 375
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average48 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average149 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on TEST?

The rhythm of TEST's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 31 days 21 hours.

How is wipe day run on TEST?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

How reliable is TEST, and is it online now?

Last seen 31 days 21 hours ago, TEST is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 27 September 2026.

What location has been recorded for TEST?

A region is not published by TEST. Rust Census does not look up where the machine stands; it shows where a server says it is. 88.135.255.243:28015 is its address.

What version of Rust has been recorded on TEST?

Rust network protocol 2633 and build 165217 on Windows is the version TEST runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for TEST?

TEST is offline at present; its last recording was 31 days 21 hours ago.

In the rankings of Rust servers, where is TEST placed?

The rank for TEST is #16,965 on seven-day player hours, in the top 72% of ranked servers.

Tag details

Which Rust Census filters and lists cover TEST?

The Rust Census lists that TEST fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on TEST: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags TEST publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for TEST?

TEST runs a procedural map, which the game generates.

On TEST, what rules and settings are in force?

The name of TEST carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join TEST?

Enter client.connect 88.135.255.243:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Build 165217 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.